imodel.h

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00001 /*
00002  Copyright (C) 2001-2006, William Joseph.
00003  All Rights Reserved.
00004 
00005  This file is part of GtkRadiant.
00006 
00007  GtkRadiant is free software; you can redistribute it and/or modify
00008  it under the terms of the GNU General Public License as published by
00009  the Free Software Foundation; either version 2 of the License, or
00010  (at your option) any later version.
00011 
00012  GtkRadiant is distributed in the hope that it will be useful,
00013  but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  GNU General Public License for more details.
00016 
00017  You should have received a copy of the GNU General Public License
00018  along with GtkRadiant; if not, write to the Free Software
00019  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00020  */
00021 
00022 #if !defined(INCLUDED_IMODEL_H)
00023 #define INCLUDED_IMODEL_H
00024 
00025 #include <string>
00026 #include <vector>
00027 #include <memory>
00028 #include "generic/constant.h"
00029 #include "Bounded.h"
00030 #include "irender.h"
00031 
00032 // Model skinlist typedef
00033 typedef std::vector<std::string> ModelSkinList;
00034 
00035 /* Forward decls */
00036 namespace scene
00037 {
00038     class Node;
00039 }
00040 
00041 class ArchiveFile;
00042 class AABB;
00043 
00044 namespace model
00045 {
00051     class IModel: public OpenGLRenderable, public Bounded
00052     {
00053         public:
00059             virtual void applySkin (const std::string& skin) = 0;
00060 
00064             virtual const std::string& getSurfaceCount () const = 0;
00065 
00069             virtual const std::string& getVertexCount () const = 0;
00070 
00074             virtual const std::string& getPolyCount () const = 0;
00075 
00083             virtual const ModelSkinList& getSkinsForModel () const = 0;
00084     };
00085 
00086     // Smart pointer typedef
00087     typedef std::auto_ptr<model::IModel> IModelPtr;
00088 
00089 } // namespace model
00090 
00094 class ModelLoader
00095 {
00096     public:
00097         INTEGER_CONSTANT(Version, 1);
00098         STRING_CONSTANT(Name, "model");
00099 
00100         virtual ~ModelLoader ()
00101         {
00102         }
00103 
00107         virtual scene::Node& loadModel (ArchiveFile& file) = 0;
00108 
00113         virtual model::IModelPtr loadModelFromPath (const std::string& path) = 0;
00114 };
00115 
00116 template<typename Type>
00117 class Modules;
00118 typedef Modules<ModelLoader> ModelModules;
00119 
00120 template<typename Type>
00121 class ModulesRef;
00122 typedef ModulesRef<ModelLoader> ModelModulesRef;
00123 
00124 #endif /* _IMODEL_H_ */

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