00001 /* 00002 Copyright (C) 2001-2006, William Joseph. 00003 All Rights Reserved. 00004 00005 This file is part of GtkRadiant. 00006 00007 GtkRadiant is free software; you can redistribute it and/or modify 00008 it under the terms of the GNU General Public License as published by 00009 the Free Software Foundation; either version 2 of the License, or 00010 (at your option) any later version. 00011 00012 GtkRadiant is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 GNU General Public License for more details. 00016 00017 You should have received a copy of the GNU General Public License 00018 along with GtkRadiant; if not, write to the Free Software 00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00020 */ 00021 00022 #if !defined(INCLUDED_IMODEL_H) 00023 #define INCLUDED_IMODEL_H 00024 00025 #include <string> 00026 #include <vector> 00027 #include <memory> 00028 #include "generic/constant.h" 00029 #include "Bounded.h" 00030 #include "irender.h" 00031 00032 // Model skinlist typedef 00033 typedef std::vector<std::string> ModelSkinList; 00034 00035 /* Forward decls */ 00036 namespace scene 00037 { 00038 class Node; 00039 } 00040 00041 class ArchiveFile; 00042 class AABB; 00043 00044 namespace model 00045 { 00051 class IModel: public OpenGLRenderable, public Bounded 00052 { 00053 public: 00059 virtual void applySkin (const std::string& skin) = 0; 00060 00064 virtual const std::string& getSurfaceCount () const = 0; 00065 00069 virtual const std::string& getVertexCount () const = 0; 00070 00074 virtual const std::string& getPolyCount () const = 0; 00075 00083 virtual const ModelSkinList& getSkinsForModel () const = 0; 00084 }; 00085 00086 // Smart pointer typedef 00087 typedef std::auto_ptr<model::IModel> IModelPtr; 00088 00089 } // namespace model 00090 00094 class ModelLoader 00095 { 00096 public: 00097 INTEGER_CONSTANT(Version, 1); 00098 STRING_CONSTANT(Name, "model"); 00099 00100 virtual ~ModelLoader () 00101 { 00102 } 00103 00107 virtual scene::Node& loadModel (ArchiveFile& file) = 0; 00108 00113 virtual model::IModelPtr loadModelFromPath (const std::string& path) = 0; 00114 }; 00115 00116 template<typename Type> 00117 class Modules; 00118 typedef Modules<ModelLoader> ModelModules; 00119 00120 template<typename Type> 00121 class ModulesRef; 00122 typedef ModulesRef<ModelLoader> ModelModulesRef; 00123 00124 #endif /* _IMODEL_H_ */