#include "FloatTools.h"
#include "Vector3.h"
Go to the source code of this file.
Data Structures | |
class | BasicVector4< Element > |
Typedefs | |
typedef BasicVector4< float > | Vector4 |
Functions | |
template<typename Element , typename OtherElement > | |
bool | vector4_equal_epsilon (const BasicVector4< Element > &self, const BasicVector4< OtherElement > &other, Element epsilon) |
typedef BasicVector4<float> Vector4 |
bool vector4_equal_epsilon | ( | const BasicVector4< Element > & | self, | |
const BasicVector4< OtherElement > & | other, | |||
Element | epsilon | |||
) | [inline] |
Definition at line 315 of file Vector4.h.
References float_equal_epsilon(), BasicVector4< Element >::w(), BasicVector4< Element >::x(), BasicVector4< Element >::y(), and BasicVector4< Element >::z().