#include <CamWnd.h>
Definition at line 4 of file CamWnd.h.
CamWnd::CamWnd | ( | ) |
CamWnd::~CamWnd | ( | ) |
void CamWnd::BenchMark | ( | ) |
void CamWnd::Cam_ChangeFloor | ( | bool | up | ) |
void CamWnd::Cam_Draw | ( | ) | [private] |
static void CamWnd::captureStates | ( | ) | [inline, static] |
Definition at line 50 of file CamWnd.h.
References m_state_select1, and m_state_select2.
void CamWnd::DisableFreeMove | ( | ) |
void CamWnd::draw | ( | ) |
void CamWnd::EnableFreeMove | ( | ) |
camera_t& CamWnd::getCamera | ( | ) | [inline] |
CameraView& CamWnd::getCameraView | ( | ) | [inline] |
Definition at line 73 of file CamWnd.h.
References m_cameraview.
void CamWnd::queue_draw | ( | ) | [inline] |
Definition at line 41 of file CamWnd.h.
References m_deferredDraw, and m_drawing.
bool CamWnd::m_bFreeMove |
camera_t CamWnd::m_Camera [private] |
Definition at line 8 of file CamWnd.h.
Referenced by getCamera().
CameraView CamWnd::m_cameraview [private] |
Definition at line 9 of file CamWnd.h.
Referenced by getCameraView().
DeferredDraw CamWnd::m_deferredDraw |
Definition at line 25 of file CamWnd.h.
Referenced by queue_draw().
bool CamWnd::m_drawing |
Definition at line 40 of file CamWnd.h.
Referenced by queue_draw().
guint CamWnd::m_freemove_handle_focusout [private] |
FreezePointer CamWnd::m_freezePointer [private] |
Shader* CamWnd::m_state_select1 [static, private] |
Definition at line 13 of file CamWnd.h.
Referenced by captureStates().
Shader* CamWnd::m_state_select2 [static, private] |
Definition at line 14 of file CamWnd.h.
Referenced by captureStates().
View CamWnd::m_view [private] |