Resource Class Reference
#include <ireference.h>
Public Member Functions |
virtual | ~Resource () |
virtual bool | load ()=0 |
virtual bool | save ()=0 |
virtual void | flush ()=0 |
virtual void | refresh ()=0 |
virtual scene::Node * | getNode ()=0 |
virtual void | setNode (scene::Node *node)=0 |
virtual void | attach (ModuleObserver &observer)=0 |
virtual void | detach (ModuleObserver &observer)=0 |
virtual void | realise ()=0 |
virtual void | unrealise ()=0 |
Detailed Description
Definition at line 34 of file ireference.h.
Constructor & Destructor Documentation
virtual Resource::~Resource |
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[inline, virtual] |
Member Function Documentation
virtual void Resource::attach |
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ModuleObserver & |
observer |
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[pure virtual] |
virtual void Resource::detach |
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ModuleObserver & |
observer |
) |
[pure virtual] |
virtual void Resource::flush |
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[pure virtual] |
virtual scene::Node* Resource::getNode |
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[pure virtual] |
virtual bool Resource::load |
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[pure virtual] |
virtual void Resource::realise |
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[pure virtual] |
virtual void Resource::refresh |
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[pure virtual] |
virtual bool Resource::save |
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[pure virtual] |
virtual void Resource::setNode |
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scene::Node * |
node |
) |
[pure virtual] |
virtual void Resource::unrealise |
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[pure virtual] |
The documentation for this class was generated from the following file: