Resource Class Reference

#include <ireference.h>

Public Member Functions

virtual ~Resource ()
virtual bool load ()=0
virtual bool save ()=0
virtual void flush ()=0
virtual void refresh ()=0
virtual scene::Node * getNode ()=0
virtual void setNode (scene::Node *node)=0
virtual void attach (ModuleObserver &observer)=0
virtual void detach (ModuleObserver &observer)=0
virtual void realise ()=0
virtual void unrealise ()=0

Detailed Description

Definition at line 34 of file ireference.h.


Constructor & Destructor Documentation

virtual Resource::~Resource (  )  [inline, virtual]

Definition at line 37 of file ireference.h.


Member Function Documentation

virtual void Resource::attach ( ModuleObserver &  observer  )  [pure virtual]
virtual void Resource::detach ( ModuleObserver &  observer  )  [pure virtual]
virtual void Resource::flush (  )  [pure virtual]
virtual scene::Node* Resource::getNode (  )  [pure virtual]

Referenced by EModel::realise().

virtual bool Resource::load (  )  [pure virtual]

Referenced by EModel::realise().

virtual void Resource::realise (  )  [pure virtual]
virtual void Resource::refresh (  )  [pure virtual]
virtual bool Resource::save (  )  [pure virtual]
virtual void Resource::setNode ( scene::Node *  node  )  [pure virtual]
virtual void Resource::unrealise (  )  [pure virtual]

The documentation for this class was generated from the following file:

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