map::ump::UMPTile Class Reference

#include <UMPTile.h>

Public Member Functions

 UMPTile (std::string &mapName, int width, int height)
virtual ~UMPTile ()
std::string toString (const std::string &base)
const std::string getTileName (const std::string &base) const

Private Attributes

int _width
int _height
std::string _mapName

Detailed Description

A ump tile represents one bsp map that is part of a RMA (random map assembly). Such a tile must have some boundaries defined. For more information on what a ump tile is, see http://ufoai.ninex.info/wiki/index.php/Mapping/Random_map_assembly

Definition at line 15 of file UMPTile.h.


Constructor & Destructor Documentation

map::ump::UMPTile::UMPTile ( std::string mapName,
int  width,
int  height 
)
virtual map::ump::UMPTile::~UMPTile (  )  [virtual]

Member Function Documentation

const std::string map::ump::UMPTile::getTileName ( const std::string base  )  const
std::string map::ump::UMPTile::toString ( const std::string base  ) 
Parameters:
base The base that should be subtracted from the map name to get the tile name
Returns:
The tile string

Field Documentation

Definition at line 27 of file UMPTile.h.

Definition at line 29 of file UMPTile.h.

Definition at line 22 of file UMPTile.h.


The documentation for this class was generated from the following file:

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