map::ump::UMPTile Class Reference
#include <UMPTile.h>
Detailed Description
A ump tile represents one bsp map that is part of a RMA (random map assembly). Such a tile must have some boundaries defined. For more information on what a ump tile is, see http://ufoai.ninex.info/wiki/index.php/Mapping/Random_map_assembly
Definition at line 15 of file UMPTile.h.
Constructor & Destructor Documentation
map::ump::UMPTile::UMPTile |
( |
std::string & |
mapName, |
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int |
width, |
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int |
height | |
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) |
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virtual map::ump::UMPTile::~UMPTile |
( |
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) |
[virtual] |
Member Function Documentation
- Parameters:
-
| base | The base that should be subtracted from the map name to get the tile name |
- Returns:
- The tile string
Field Documentation
The documentation for this class was generated from the following file: