#include "entity.h"
Go to the source code of this file.
Namespaces | |
namespace | scene |
Defines | |
#define | INCLUDED_ECLASSMODEL_H |
Functions | |
scene::Node & | New_EclassModel (EntityClass *eclass) |
#define INCLUDED_ECLASSMODEL_H |
Definition at line 23 of file eclassmodel.h.
scene::Node& New_EclassModel | ( | EntityClass * | eclass | ) |