#include "scenelib.h"
Go to the source code of this file.
Data Structures | |
class | Editable |
class | Snappable |
Defines | |
#define | INCLUDED_EDITABLE_H |
Typedefs | |
typedef BasicVector3< float > | Vector3 |
typedef BasicVector4< float > | Vector4 |
typedef Vector4 | Quaternion |
Functions | |
Editable * | Node_getEditable (scene::Node &node) |
Snappable * | Node_getSnappable (scene::Node &node) |
#define INCLUDED_EDITABLE_H |
Definition at line 23 of file editable.h.
typedef Vector4 Quaternion |
Definition at line 29 of file editable.h.
typedef BasicVector3<float> Vector3 |
Definition at line 25 of file editable.h.
typedef BasicVector4<float> Vector4 |
Definition at line 27 of file editable.h.
Editable* Node_getEditable | ( | scene::Node & | node | ) | [inline] |
Definition at line 46 of file editable.h.
Snappable* Node_getSnappable | ( | scene::Node & | node | ) | [inline] |
Definition at line 63 of file editable.h.