ltable.h
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00007 #ifndef ltable_h
00008 #define ltable_h
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00010 #include "lobject.h"
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00013 #define gnode(t,i) (&(t)->node[i])
00014 #define gkey(n) (&(n)->i_key.nk)
00015 #define gval(n) (&(n)->i_val)
00016 #define gnext(n) ((n)->i_key.nk.next)
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00018 #define key2tval(n) (&(n)->i_key.tvk)
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00021 LUAI_FUNC TValue *luaH_getnum (Table *t, int key);
00022 LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
00023 LUAI_FUNC TValue *luaH_getstr (Table *t, TString *key);
00024 LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
00025 LUAI_FUNC TValue *luaH_get (Table *t, const TValue *key);
00026 LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
00027 LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
00028 LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
00029 LUAI_FUNC void luaH_free (lua_State *L, Table *t);
00030 LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
00031 LUAI_FUNC int luaH_getn (Table *t);
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00034 #if defined(LUA_DEBUG)
00035 LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
00036 LUAI_FUNC int luaH_isdummy (Node *n);
00037 #endif
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00040 #endif