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Defines | |
#define | INCLUDED_MISCPARTICLE_H |
Functions | |
scene::Node & | New_MiscParticle (EntityClass *eclass) |
void | MiscParticle_destroy () |
void | MiscParticle_construct () |
#define INCLUDED_MISCPARTICLE_H |
Definition at line 23 of file miscparticle.h.
void MiscParticle_construct | ( | ) |
void MiscParticle_destroy | ( | ) |
scene::Node& New_MiscParticle | ( | EntityClass * | eclass | ) |