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Defines | |
#define | INCLUDED_MISCSOUND_H |
Functions | |
scene::Node & | New_MiscSound (EntityClass *eclass) |
void | MiscSound_construct () |
void | MiscSound_destroy () |
#define INCLUDED_MISCSOUND_H |
Definition at line 20 of file miscsound.h.
void MiscSound_construct | ( | ) |
void MiscSound_destroy | ( | ) |
scene::Node& New_MiscSound | ( | EntityClass * | eclass | ) |