mp_callbacks.h File Reference

Serverlist menu callbacks headers for multiplayer. More...

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Data Structures

struct  teamData_s

Defines

#define MAX_MESSAGE_TEXT   256

Typedefs

typedef struct teamData_s teamData_t

Functions

void CL_Rcon_f (void)
void CL_Connect_f (void)
void CL_Disconnect_f (void)
 Binding for disconnect console command.
void CL_Reconnect_f (void)
 The server is changing levels.
void MP_CallbacksInit (void)
void MP_CallbacksShutdown (void)

Variables

teamData_t teamData

Detailed Description

Serverlist menu callbacks headers for multiplayer.

Definition in file mp_callbacks.h.


Define Documentation

#define MAX_MESSAGE_TEXT   256

Definition at line 29 of file mp_callbacks.h.


Typedef Documentation

typedef struct teamData_s teamData_t

Function Documentation

void CL_Connect_f ( void   ) 
void CL_Disconnect_f ( void   ) 

Binding for disconnect console command.

See also:
CL_Disconnect
CL_Drop
SV_ShutdownWhenEmpty

Definition at line 148 of file mp_callbacks.c.

References CL_Drop(), and SV_ShutdownWhenEmpty().

Referenced by MP_CallbacksInit().

void CL_Rcon_f ( void   ) 
void CL_Reconnect_f ( void   ) 
void MP_CallbacksInit ( void   ) 
void MP_CallbacksShutdown ( void   ) 

Definition at line 307 of file mp_callbacks.c.

References Cmd_RemoveCommand().

Referenced by GAME_MP_Shutdown().


Variable Documentation

Definition at line 34 of file mp_callbacks.c.

Referenced by CL_ParseTeamInfoMessage(), and GAME_MP_Shutdown().


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