s_local.h File Reference

#include "../client.h"
#include "../battlescape/cl_localentity.h"
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Defines

#define SAMPLE_TYPES   { "ogg", "wav", NULL }
 Supported sound file extensions.

Variables

cvar_tsnd_volume
cvar_tsnd_distance_scale

Detailed Description

Definition in file s_local.h.


Define Documentation

#define SAMPLE_TYPES   { "ogg", "wav", NULL }

Supported sound file extensions.

Definition at line 35 of file s_local.h.

Referenced by S_CompleteSounds(), and S_LoadSampleChunk().


Variable Documentation

Definition at line 41 of file s_main.c.

Referenced by S_SpatializeChannel().

Definition at line 40 of file s_main.c.

Referenced by S_PlaySample().


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