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Data Structures | |
class | Handle< Type > |
A pointer that always has a well-defined value. If no value is specified, the appropriate null value is used. More... | |
class | SignalFwd< Handler > |
Defines | |
#define | INCLUDED_SIGNALFWD_H |
Typedefs | |
typedef SignalFwd < SignalHandler > ::handler_id_type | SignalHandlerId |
#define INCLUDED_SIGNALFWD_H |
Definition at line 3 of file signalfwd.h.
typedef SignalFwd<SignalHandler>::handler_id_type SignalHandlerId |
Definition at line 40 of file signalfwd.h.