QEGlobals_t Struct Reference

#include <qe3.h>

Data Fields

std::string m_userEnginePath
std::string m_userGamePath

Detailed Description

Definition at line 40 of file qe3.h.


Field Documentation

win32: engine full path. unix: user home full path + engine dir.

Definition at line 46 of file qe3.h.

cache for m_userEnginePath + mod subdirectory.

Definition at line 50 of file qe3.h.


The documentation for this struct was generated from the following file:

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