Structure of all stats collected for an actor over time. More...
#include <chr_shared.h>
Data Fields | |
int | experience [SKILL_NUM_TYPES+1] |
int | skills [SKILL_NUM_TYPES] |
int | initialSkills [SKILL_NUM_TYPES+1] |
int | kills [KILLED_NUM_TYPES] |
int | stuns [KILLED_NUM_TYPES] |
int | assignedMissions |
int | rank |
Structure of all stats collected for an actor over time.
Definition at line 112 of file chr_shared.h.
Number of missions this soldier was assigned to.
Definition at line 122 of file chr_shared.h.
Referenced by CL_LoadCharacterXML(), CL_SaveCharacterXML(), CL_UpdateCharacterStats(), CP_GetWinProbabilty(), CP_ParseCharacterData(), G_ClientReadCharacter(), G_SendCharacterData(), GAME_CP_CharacterCvars(), and GAME_NetSendCharacter().
int chrScoreGlobal_s::experience[SKILL_NUM_TYPES+1] |
Array of experience values for all skills, and health.
Definition at line 113 of file chr_shared.h.
Referenced by CHRSH_CharGenAbilitySkills(), CL_LoadCharacterXML(), CL_SaveCharacterXML(), CL_SwapSkill(), CP_GetWinProbabilty(), CP_ParseCharacterData(), G_ClientReadCharacter(), G_SendCharacterData(), G_UpdateCharacterSkills(), and GAME_NetSendCharacter().
int chrScoreGlobal_s::initialSkills[SKILL_NUM_TYPES+1] |
Array of initial skills and abilities. This is the value generated at character generation time.
Definition at line 116 of file chr_shared.h.
Referenced by CHRSH_CharGenAbilitySkills(), CL_CharacterSkillAndScoreCvars(), CL_LoadCharacterXML(), CL_SaveCharacterXML(), CL_SwapSkill(), G_ClientReadCharacter(), G_UpdateCharacterSkills(), and GAME_NetSendCharacter().
int chrScoreGlobal_s::kills[KILLED_NUM_TYPES] |
Count of kills (aliens, civilians, teammates)
Definition at line 119 of file chr_shared.h.
Referenced by CL_LoadCharacterXML(), CL_SaveCharacterXML(), CL_ShouldUpdateSoldierRank(), CP_ParseCharacterData(), G_ClientReadCharacter(), G_SendCharacterData(), G_UpdateCharacterBodycount(), GAME_CP_CharacterCvars(), and GAME_NetSendCharacter().
Index of rank (in ccs.ranks).
Definition at line 124 of file chr_shared.h.
Referenced by CL_LoadCharacterXML(), CL_SaveCharacterXML(), CL_StatsUpdate_f(), CL_UpdateCharacterStats(), CP_GetWinProbabilty(), CP_NationHandleBudget(), E_CreateEmployeeAtIndex(), GAME_CP_CharacterCvars(), HOS_UpdateMenu(), TR_CargoList(), TR_CheckEmployee(), and TR_TransferSelect().
int chrScoreGlobal_s::skills[SKILL_NUM_TYPES] |
Array of skills and abilities. This is the total value.
Definition at line 115 of file chr_shared.h.
Referenced by AI_SearchBestTarget(), CHRSH_CharGenAbilitySkills(), CL_CharacterSkillAndScoreCvars(), CL_DoSwapSkills(), CL_GetHitProbability(), CL_LoadCharacterXML(), CL_SaveCharacterXML(), CL_ShouldUpdateSoldierRank(), CL_SwapSkill(), CL_UGVCvars(), CP_ParseCharacterData(), G_ActorGiveTimeUnits(), G_AppearPerishEvent(), G_ClientAssignDefaultActorValues(), G_ClientReadCharacter(), G_Damage(), G_Morale(), G_MoraleBehaviour(), G_SendCharacterData(), G_ShootGrenade(), G_ShootSingle(), G_UpdateCharacterSkills(), GAME_NetSendCharacter(), and HOS_HealCharacter().
int chrScoreGlobal_s::stuns[KILLED_NUM_TYPES] |
Count of stuns(aliens, civilians, teammates)
Definition at line 120 of file chr_shared.h.
Referenced by CL_LoadCharacterXML(), CL_SaveCharacterXML(), CP_ParseCharacterData(), G_ClientReadCharacter(), G_SendCharacterData(), G_UpdateCharacterBodycount(), and GAME_NetSendCharacter().