#include <cl_cinematic.h>
Data Fields | |
char | name [MAX_QPATH] |
qboolean | replay |
int | x |
int | y |
int | w |
int | h |
qboolean | noSound |
qboolean | fullScreen |
int | cinematicType |
int | status |
void * | codecData |
Definition at line 36 of file cl_cinematic.h.
Definition at line 45 of file cl_cinematic.h.
Referenced by CIN_OGM_PlayCinematic(), CIN_ROQ_PlayCinematic(), CIN_RunCinematic(), and CIN_StopCinematic().
void* cinematic_s::codecData |
Definition at line 49 of file cl_cinematic.h.
Referenced by CIN_OGM_PlayCinematic(), CIN_OGM_StopCinematic(), CIN_ROQ_PlayCinematic(), and CIN_ROQ_StopCinematic().
if true, video is displayed in fullscreen
Definition at line 43 of file cl_cinematic.h.
int cinematic_s::h |
for drawing in the menu maybe
Definition at line 40 of file cl_cinematic.h.
Referenced by CIN_OGM_DrawCinematic(), CIN_ROQ_DrawCinematic(), and CIN_SetParameters().
char cinematic_s::name[MAX_QPATH] |
virtual filesystem path with file suffix
Definition at line 37 of file cl_cinematic.h.
Referenced by CIN_ROQ_PlayCinematic(), and CIN_RunCinematic().
no sound while playing the cinematic
Definition at line 42 of file cl_cinematic.h.
Referenced by CIN_OGM_LoadAudioFrame(), CIN_ROQ_DecodeChunk(), and CIN_SetParameters().
autmatically replay in endless loop
Definition at line 39 of file cl_cinematic.h.
Referenced by CIN_ROQ_DecodeChunk(), and CIN_RunCinematic().
Status of the playing
Definition at line 47 of file cl_cinematic.h.
Referenced by CIN_OGM_DrawCinematic(), CIN_ROQ_DecodeChunk(), CIN_ROQ_DrawCinematic(), CIN_RunCinematic(), CIN_SetParameters(), and CIN_StopCinematic().
int cinematic_s::w |
Definition at line 40 of file cl_cinematic.h.
Referenced by CIN_OGM_DrawCinematic(), CIN_ROQ_DrawCinematic(), and CIN_SetParameters().
int cinematic_s::x |
Definition at line 40 of file cl_cinematic.h.
Referenced by CIN_OGM_DrawCinematic(), CIN_ROQ_DrawCinematic(), and CIN_SetParameters().
int cinematic_s::y |
Definition at line 40 of file cl_cinematic.h.
Referenced by CIN_OGM_DrawCinematic(), CIN_ROQ_DrawCinematic(), and CIN_SetParameters().