Human readable time information in the game. More...
#include <cp_campaign.h>
Data Fields | |
short | year |
byte | month |
byte | day |
byte | hour |
byte | min |
byte | sec |
Human readable time information in the game.
Definition at line 552 of file cp_campaign.h.
Number of day (starting with 1).
Definition at line 555 of file cp_campaign.h.
Referenced by CL_CampaignRun(), CL_DateConvertLong(), CL_EventAddMail_f(), CL_UpdateTime(), MS_TimestampedText(), SAV_GameSave(), UP_OpenMail_f(), and UP_SetMailHeader().
Hour of the day.
Definition at line 556 of file cp_campaign.h.
Referenced by CL_DateConvertLong(), CL_UpdateTime(), and MS_TimestampedText().
Minute of the hour.
Definition at line 557 of file cp_campaign.h.
Referenced by CL_DateConvertLong(), CL_UpdateTime(), and MS_TimestampedText().
Number of month (starting with 1).
Definition at line 554 of file cp_campaign.h.
Referenced by CL_DateConvertLong(), CL_EventAddMail_f(), CL_UpdateTime(), MS_TimestampedText(), SAV_GameSave(), UP_OpenMail_f(), and UP_SetMailHeader().
Second of the minute.
Definition at line 558 of file cp_campaign.h.
Referenced by CL_DateConvertLong().
short dateLong_s::year |
Year in yyyy notation.
Definition at line 553 of file cp_campaign.h.
Referenced by CL_DateConvertLong(), CL_EventAddMail_f(), CL_UpdateTime(), MS_TimestampedText(), SAV_GameSave(), UP_OpenMail_f(), and UP_SetMailHeader().