there may be more than one of these More...
#include <qfiles.h>
Data Fields | |
char | shadername [32] |
uint32_t | num_verts |
uint32_t | num_tris |
uint32_t | ofs_verts |
uint32_t | ofs_texcoords |
uint32_t | ofs_indices |
uint32_t | ofs_groupids |
there may be more than one of these
Definition at line 305 of file qfiles.h.
Definition at line 309 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().
Definition at line 308 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().
uint32_t groupids[numtris]; the meaning of these values is entirely up to the gamecode and modeler
Definition at line 313 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().
uint32_t indices[numtris*3]; designed for glDrawElements (each triangle is 3 uint32_t indices)
Definition at line 312 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().
float texcoords[numvertices][2];
Definition at line 311 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().
dpmvertex_t vert[numvertices]; see vertex struct
Definition at line 310 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().
char dpmmesh_s::shadername[32] |
these offsets are relative to the file name of the shader to use
Definition at line 307 of file qfiles.h.
Referenced by R_ModLoadAliasDPMModel().