ipfilter_t Struct Reference

PACKET FILTERING. More...

Data Fields

unsigned mask
unsigned compare

Detailed Description

PACKET FILTERING.

Note:
You can add or remove addresses from the filter list with:

addip IP removeip IP The ip address is specified in dot format, and any unspecified digits will match any value, so you can specify an entire class C network with "addip 192.246.40". Removeip will only remove an address specified exactly the same way. You cannot addip a subnet, then removeip a single host.

listip Prints the current list of filters.

writeip Dumps "addip IP" commands to listip.cfg so it can be executed at a later date. The filter lists are not saved and restored by default, because I beleive it would cause too much confusion.

sv_filterban <0 or 1> If 1 (the default), then ip addresses matching the current list will be prohibited from entering the game. This is the default setting. If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network.

Definition at line 52 of file g_svcmds.c.


Field Documentation

Definition at line 54 of file g_svcmds.c.

Referenced by StringToFilter(), SV_FilterPacket(), SVCmd_AddIP_f(), and SVCmd_RemoveIP_f().

unsigned ipfilter_t::mask

Definition at line 53 of file g_svcmds.c.

Referenced by StringToFilter(), and SVCmd_RemoveIP_f().


The documentation for this struct was generated from the following file:

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