Structure with mission info needed to create results summary at menu won. More...
#include <cp_campaign.h>
Data Fields | |
int | itemTypes |
int | itemAmount |
qboolean | recovery |
ufoType_t | ufotype |
qboolean | crashsite |
float | ufoCondition |
int | aliensKilled |
int | aliensStunned |
int | aliensSurvived |
int | ownKilled |
int | ownStunned |
int | ownKilledFriendlyFire |
int | ownSurvived |
int | civiliansKilled |
int | civiliansKilledFriendlyFire |
int | civiliansSurvived |
Structure with mission info needed to create results summary at menu won.
Definition at line 273 of file cp_campaign.h.
Definition at line 280 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CL_HandleNationData(), CP_InitMissionResults(), CP_TransferOfAliensToOtherBaseNeeded(), and GAME_CP_Results().
Definition at line 281 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CL_HandleNationData(), CP_InitMissionResults(), CP_TransferOfAliensToOtherBaseNeeded(), and GAME_CP_Results().
Definition at line 282 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CL_HandleNationData(), CP_InitMissionResults(), and GAME_CP_Results().
Definition at line 287 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CL_HandleNationData(), CP_InitMissionResults(), and GAME_CP_Results().
Definition at line 288 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CL_HandleNationData(), CP_InitMissionResults(), and GAME_CP_Results().
Definition at line 289 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CL_HandleNationData(), CP_InitMissionResults(), and GAME_CP_Results().
Qtrue if secured UFO was crashed one.
Definition at line 278 of file cp_campaign.h.
Referenced by UFO_MissionResultToString(), and UR_DialogInit_f().
Amount of items (all) gathered from a mission.
Definition at line 275 of file cp_campaign.h.
Referenced by AII_CollectingItems(), and CP_InitMissionResults().
Types of items gathered from a mission.
Definition at line 274 of file cp_campaign.h.
Referenced by AII_CollectingItems(), and CP_InitMissionResults().
Definition at line 283 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CP_InitMissionResults(), and GAME_CP_Results().
Definition at line 285 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CP_InitMissionResults(), and GAME_CP_Results().
Definition at line 284 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CP_InitMissionResults(), and GAME_CP_Results().
Definition at line 286 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CP_InitMissionResults(), and GAME_CP_Results().
Qtrue if player secured a UFO (landed or crashed).
Definition at line 276 of file cp_campaign.h.
Referenced by CL_GameAutoGo(), CP_InitMissionResults(), and UR_DialogInit_f().
How much the UFO is damaged
Definition at line 279 of file cp_campaign.h.
Referenced by UFO_MissionResultToString(), and UR_DialogInit_f().
Type of UFO secured during the mission.
Definition at line 277 of file cp_campaign.h.
Referenced by UFO_MissionResultToString(), and UR_DialogInit_f().