modelExtraData_s Struct Reference

extradata for the model node More...

#include <ui_node_model.h>

Data Fields

char * oldRefValue
vec3_t angles
vec3_t origin
vec3_t scale
void * skin
void * model
void * tag
void * animationState
void * animation
qboolean autoscale
qboolean rotateWithMouse
qboolean clipOverflow
qboolean containerLike

Detailed Description

extradata for the model node

Definition at line 51 of file ui_node_model.h.


Field Documentation

Definition at line 53 of file ui_node_model.h.

Anim string from the *.anm files

Definition at line 60 of file ui_node_model.h.

holds then anim state for the current model

Definition at line 59 of file ui_node_model.h.

If true autoscale the model when we drw it

Definition at line 61 of file ui_node_model.h.

If true (default) model outside the node are clipped

Definition at line 63 of file ui_node_model.h.

Display an item like an item from the container

Definition at line 64 of file ui_node_model.h.

Definition at line 57 of file ui_node_model.h.

used for storing old reference values

Definition at line 52 of file ui_node_model.h.

Definition at line 54 of file ui_node_model.h.

If true the user can rotate the model with the mouse

Definition at line 62 of file ui_node_model.h.

Definition at line 55 of file ui_node_model.h.

Definition at line 56 of file ui_node_model.h.

the tag to place the model onto

Definition at line 58 of file ui_node_model.h.


The documentation for this struct was generated from the following file:

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