extradata for the model node More...
#include <ui_node_model.h>
Data Fields | |
char * | oldRefValue |
vec3_t | angles |
vec3_t | origin |
vec3_t | scale |
void * | skin |
void * | model |
void * | tag |
void * | animationState |
void * | animation |
qboolean | autoscale |
qboolean | rotateWithMouse |
qboolean | clipOverflow |
qboolean | containerLike |
extradata for the model node
Definition at line 51 of file ui_node_model.h.
Definition at line 53 of file ui_node_model.h.
Anim string from the *.anm files
Definition at line 60 of file ui_node_model.h.
holds then anim state for the current model
Definition at line 59 of file ui_node_model.h.
If true autoscale the model when we drw it
Definition at line 61 of file ui_node_model.h.
If true (default) model outside the node are clipped
Definition at line 63 of file ui_node_model.h.
Display an item like an item from the container
Definition at line 64 of file ui_node_model.h.
void* modelExtraData_s::model |
Definition at line 57 of file ui_node_model.h.
used for storing old reference values
Definition at line 52 of file ui_node_model.h.
Definition at line 54 of file ui_node_model.h.
If true the user can rotate the model with the mouse
Definition at line 62 of file ui_node_model.h.
Definition at line 55 of file ui_node_model.h.
void* modelExtraData_s::skin |
Definition at line 56 of file ui_node_model.h.
void* modelExtraData_s::tag |
the tag to place the model onto
Definition at line 58 of file ui_node_model.h.