pending_event_s Struct Reference

#include <server.h>

Collaboration diagram for pending_event_s:
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Data Fields

qboolean pending
int playerMask
int type
struct dbufferbuf

Detailed Description

Definition at line 66 of file server.h.


Field Documentation

this is true when there was an event - and false if the event reached the end

Definition at line 68 of file server.h.

Referenced by SV_AbortEvents(), SV_AddEvent(), SV_EndEvents(), and SV_GetEvent().

player mask of the current event

Definition at line 70 of file server.h.

Referenced by SV_AddEvent(), and SV_EndEvents().

Definition at line 71 of file server.h.

Referenced by SV_AddEvent(), and SV_GetEvent().


The documentation for this struct was generated from the following file:

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