#include <filesys.h>
Data Fields | |
void * | z |
FILE * | f |
char | name [MAX_OSPATH] |
unsigned long | filepos |
unsigned long | size |
Definition at line 54 of file filesys.h.
FILE* qFILE_s::f |
in case the file being part of a pak or the actual file
Definition at line 56 of file filesys.h.
Referenced by AddLump(), ASE_Load(), CheckBSPFile(), CL_LogEvent(), Com_vPrintf(), Com_WriteConfigToFile(), Con_LoadConsoleHistory(), Con_SaveConsoleHistory(), FS_CloseFile(), FS_FileLength(), FS_LoadFile(), FS_LoadPackFile(), FS_OpenFileSingle(), FS_Printf(), FS_Read(), FS_Seek(), FS_Write(), FS_WriteFile(), GenerateFootstepList(), GenerateMaterialFile(), Key_WriteBindings(), MP_LoadTeamMultiplayer(), MP_MultiplayerTeamSlotComments_f(), R_ScreenShot(), R_WriteJPG(), R_WritePNG(), RT_WriteCSVFiles(), SAV_GameLoad(), SAV_GameQuickLoadInit_f(), SAV_GameReadGameComment(), SAV_GameSaveNameCleanup_f(), WriteBSPBrushMap(), WriteBSPFile(), WriteMapFile(), and WriteToFile().
unsigned long qFILE_s::filepos |
Definition at line 58 of file filesys.h.
Referenced by FS_OpenFileSingle(), and FS_Seek().
char qFILE_s::name[MAX_OSPATH] |
Definition at line 57 of file filesys.h.
Referenced by FS_OpenFileSingle().
unsigned long qFILE_s::size |
void* qFILE_s::z |
in case of the file being a zip archive
Definition at line 55 of file filesys.h.
Referenced by ASE_Load(), CheckBSPFile(), FS_CloseFile(), FS_LoadFile(), FS_LoadPackFile(), FS_OpenFileSingle(), FS_Read(), FS_Seek(), FS_Shutdown(), MP_LoadTeamMultiplayer(), MP_MultiplayerTeamSlotComments_f(), SAV_GameQuickLoadInit_f(), SAV_GameReadGameComment(), and SAV_GameSaveNameCleanup_f().