#include <r_local.h>
Data Fields | |
vec3_t | up |
vec3_t | forward |
vec3_t | right |
cBspPlane_t | frustum [4] |
int | frame |
int | tracenum |
float | world_matrix [16] |
const model_t * | bufferMapTile |
this is the currently handled bsp model |
Definition at line 101 of file r_local.h.
const model_t* rlocals_s::bufferMapTile |
Definition at line 104 of file r_local.h.
Referenced by R_GetSpriteVectors(), R_RecursiveWorldNode(), and R_SetupFrustum().
int rlocals_s::frame |
Definition at line 110 of file r_local.h.
Referenced by R_DrawBspModelSurfaces(), R_DrawBspNormals(), R_DrawFlareSurfaces(), R_DrawMaterialSurfaces(), R_DrawSurfaces(), R_GetLevelSurfaceLists(), and R_RecursiveWorldNode().
Definition at line 108 of file r_local.h.
Referenced by R_CullBox(), R_CullMeshModel(), R_CullSphere(), and R_SetupFrustum().
Definition at line 105 of file r_local.h.
Referenced by R_DrawCoronas(), R_DrawFlareSurfaces(), R_GetSpriteVectors(), and R_SetupFrustum().
Definition at line 103 of file r_local.h.
Referenced by R_DrawCoronas(), R_DrawFlareSurfaces(), R_GetSpriteVectors(), and R_SetupFrustum().
float rlocals_s::world_matrix[16] |
Definition at line 113 of file r_local.h.
Referenced by R_Setup3D().