Data Fields | |
uint32_t | version |
uint32_t | compressed |
uint32_t | dummy [14] |
char | gameVersion [16] |
char | name [32] |
char | gameDate [32] |
char | realDate [32] |
uint32_t | xmlSize |
Definition at line 37 of file cp_save.c.
is this file compressed via zlib
Definition at line 39 of file cp_save.c.
Referenced by SAV_GameLoad(), and SAV_GameSave().
char saveFileHeader_s::gameDate[32] |
internal game date
Definition at line 43 of file cp_save.c.
Referenced by SAV_GameReadGameComment(), SAV_GameSave(), and SAV_VerifyHeader().
char saveFileHeader_s::gameVersion[16] |
game version that was used to save this file
Definition at line 41 of file cp_save.c.
Referenced by SAV_GameLoad(), SAV_GameSave(), and SAV_VerifyHeader().
char saveFileHeader_s::name[32] |
savefile name
Definition at line 42 of file cp_save.c.
Referenced by SAV_GameReadGameComment(), SAV_GameSave(), SAV_GameSaveNameCleanup_f(), and SAV_VerifyHeader().
char saveFileHeader_s::realDate[32] |
real datestring when the user saved this game
Definition at line 44 of file cp_save.c.
Referenced by SAV_GameReadGameComment(), SAV_GameSave(), and SAV_VerifyHeader().
which savegame version
Definition at line 38 of file cp_save.c.
Referenced by SAV_GameLoad(), SAV_GameSave(), and SAV_VerifyHeader().
Definition at line 45 of file cp_save.c.
Referenced by SAV_GameLoad(), SAV_GameSave(), and SAV_VerifyHeader().