saveFileHeader_s Struct Reference

Data Fields

uint32_t version
uint32_t compressed
uint32_t dummy [14]
char gameVersion [16]
char name [32]
char gameDate [32]
char realDate [32]
uint32_t xmlSize

Detailed Description

Definition at line 37 of file cp_save.c.


Field Documentation

is this file compressed via zlib

Definition at line 39 of file cp_save.c.

Referenced by SAV_GameLoad(), and SAV_GameSave().

maybe we have to extend this later

Definition at line 40 of file cp_save.c.

internal game date

Definition at line 43 of file cp_save.c.

Referenced by SAV_GameReadGameComment(), SAV_GameSave(), and SAV_VerifyHeader().

game version that was used to save this file

Definition at line 41 of file cp_save.c.

Referenced by SAV_GameLoad(), SAV_GameSave(), and SAV_VerifyHeader().

savefile name

Definition at line 42 of file cp_save.c.

Referenced by SAV_GameReadGameComment(), SAV_GameSave(), SAV_GameSaveNameCleanup_f(), and SAV_VerifyHeader().

real datestring when the user saved this game

Definition at line 44 of file cp_save.c.

Referenced by SAV_GameReadGameComment(), SAV_GameSave(), and SAV_VerifyHeader().

which savegame version

Definition at line 38 of file cp_save.c.

Referenced by SAV_GameLoad(), SAV_GameSave(), and SAV_VerifyHeader().

Definition at line 45 of file cp_save.c.

Referenced by SAV_GameLoad(), SAV_GameSave(), and SAV_VerifyHeader().


The documentation for this struct was generated from the following file:

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