shot_mock_t Struct Reference

used in shot probability calculations (pseudo shots) More...

#include <g_local.h>

Data Fields

int enemyCount
int friendCount
int civilian
int self
int damage
qboolean allow_self

Detailed Description

used in shot probability calculations (pseudo shots)

Definition at line 154 of file g_local.h.


Field Documentation

Definition at line 160 of file g_local.h.

Referenced by G_SplashDamage(), and G_UpdateShotMock().

shot would hit that much civilians

Definition at line 157 of file g_local.h.

Referenced by G_ReactionFireShoot(), and G_UpdateShotMock().

Definition at line 159 of file g_local.h.

Referenced by G_UpdateShotMock().

shot would hit that much enemies

Definition at line 155 of file g_local.h.

Referenced by G_UpdateShotMock().

shot would hit that much friends

Definition at line 156 of file g_local.h.

Referenced by G_ReactionFireShoot(), and G_UpdateShotMock().

Todo:
incorrect actor facing or shotOrg, or bug in trace code?

Definition at line 158 of file g_local.h.


The documentation for this struct was generated from the following file:

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