#include "math/Vector3.h"
Go to the source code of this file.
Data Structures | |
struct | qtexture_t |
Defines | |
#define | INCLUDED_TEXTURELIB_H |
Typedefs | |
typedef Vector3 | Colour3 |
typedef unsigned int | GLuint |
#define INCLUDED_TEXTURELIB_H |
Definition at line 23 of file texturelib.h.
Definition at line 27 of file texturelib.h.
typedef unsigned int GLuint |
Definition at line 28 of file texturelib.h.