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Functions | |
void | UI_RegisterBaseInventoryNode (struct uiBehaviour_s *behaviour) |
Definition in file ui_node_baseinventory.h.
void UI_RegisterBaseInventoryNode | ( | struct uiBehaviour_s * | behaviour | ) |
Definition at line 929 of file ui_node_baseinventory.c.
References uiBehaviour_s::capturedMouseMove, Com_RegisterConstInt(), uiBehaviour_s::dndEnter, uiBehaviour_s::dndLeave, uiBehaviour_s::dndMove, uiBehaviour_s::draw, uiBehaviour_s::drawTooltip, uiBehaviour_s::extends, FILTER_AIRCRAFT, FILTER_CRAFTITEM, FILTER_DISASSEMBLY, FILTER_DUMMY, FILTER_S_ARMOUR, FILTER_S_HEAVY, FILTER_S_MISC, FILTER_S_PRIMARY, FILTER_S_SECONDARY, FILTER_UGVITEM, uiBehaviour_s::init, uiBehaviour_s::loaded, uiBehaviour_s::loading, uiBehaviour_s::mouseDown, uiBehaviour_s::mouseUp, uiBehaviour_s::mouseWheel, uiBehaviour_s::name, UI_BaseInventoryNodeCapturedMouseMove(), UI_BaseInventoryNodeDNDEnter(), UI_BaseInventoryNodeDNDLeave(), UI_BaseInventoryNodeDNDMove(), UI_BaseInventoryNodeDraw(), UI_BaseInventoryNodeDrawTooltip(), UI_BaseInventoryNodeInit(), UI_BaseInventoryNodeLoaded(), UI_BaseInventoryNodeLoading(), UI_BaseInventoryNodeMouseDown(), UI_BaseInventoryNodeMouseUp(), and UI_BaseInventoryNodeWheel().