#include "../ui_nodes.h"
Go to the source code of this file.
Data Structures | |
struct | textEntryExtraData_s |
extradata for the textentry, to custom draw and behaviour More... | |
Typedefs | |
typedef struct textEntryExtraData_s | textEntryExtraData_t |
extradata for the textentry, to custom draw and behaviour | |
Functions | |
void | UI_RegisterTextEntryNode (struct uiBehaviour_s *behaviour) |
Definition in file ui_node_textentry.h.
typedef struct textEntryExtraData_s textEntryExtraData_t |
extradata for the textentry, to custom draw and behaviour
void UI_RegisterTextEntryNode | ( | struct uiBehaviour_s * | behaviour | ) |
Definition at line 346 of file ui_node_textentry.c.
References uiBehaviour_s::draw, EXTRADATA_TYPE, uiBehaviour_s::extraDataSize, uiBehaviour_s::focusGained, uiBehaviour_s::focusLost, uiBehaviour_s::keyPressed, uiBehaviour_s::leftClick, uiBehaviour_s::loading, uiBehaviour_s::name, uiBehaviour_s::properties, UI_TextEntryFocusGained(), UI_TextEntryFocusLost(), UI_TextEntryNodeClick(), UI_TextEntryNodeDraw(), UI_TextEntryNodeKeyPressed(), and UI_TextEntryNodeLoading().