Client menu functions. More...
#include "client.h"
#include "cl_menu.h"
#include "ui/ui_main.h"
#include "ui/ui_nodes.h"
#include "ui/ui_popup.h"
#include "ui/node/ui_node_abstractnode.h"
Go to the source code of this file.
Functions | |
static void | CLMN_AddBindings (linkedList_t **list, char **bindings) |
static void | CLMN_InitKeyList_f (void) |
Prints a list of tab and newline separated string to keylist char array that hold the key and the command desc. | |
void | CLMN_InitStartup (void) |
Initialize the menu data hunk, add cvars and commands. |
Client menu functions.
Definition in file cl_menu.c.
static void CLMN_AddBindings | ( | linkedList_t ** | list, | |
char ** | bindings | |||
) | [inline, static] |
Definition at line 33 of file cl_menu.c.
References Cmd_GetCommandDesc(), i, K_FIRST_KEY, K_LAST_KEY, Key_KeynumToString(), LIST_AddString(), and va().
Referenced by CLMN_InitKeyList_f().
static void CLMN_InitKeyList_f | ( | void | ) | [static] |
Prints a list of tab and newline separated string to keylist char array that hold the key and the command desc.
Definition at line 44 of file cl_menu.c.
References battleKeyBindings, CLMN_AddBindings(), keyBindings, menuKeyBindings, TEXT_LIST, and UI_RegisterLinkedListText().
Referenced by CLMN_InitStartup().
void CLMN_InitStartup | ( | void | ) |
Initialize the menu data hunk, add cvars and commands.
Definition at line 61 of file cl_menu.c.
References CLMN_InitKeyList_f(), Cmd_AddCommand(), and UI_Init().
Referenced by CL_InitLocal().