#include "../../e_main.h"
Go to the source code of this file.
Functions | |
void | CL_EntAppear (const eventRegister_t *self, struct dbuffer *msg) |
Let an entity appear - like an item on the ground that just got visible. |
Definition in file e_event_entappear.h.
void CL_EntAppear | ( | const eventRegister_t * | self, | |
struct dbuffer * | msg | |||
) |
Let an entity appear - like an item on the ground that just got visible.
Definition at line 36 of file e_event_entappear.c.
References cl, cl_leshowinvis, Com_DPrintf(), DEBUG_CLIENT, ET_PARTICLE, le_s::fieldSize, Grid_PosToVec(), cvar_s::integer, le_s::inuse, le_s::invis, LE_Add(), LE_Get(), NET_ReadFormat(), le_s::origin, le_s::pos, pos, qtrue, le_s::type, type, and VectorCopy.