battlescape Directory Reference

src/client/battlescape/

Directories

directory  events

Files

file  cl_actor.c [code]
 

Actor related routines.


file  cl_actor.h [code]
file  cl_battlescape.c [code]
file  cl_battlescape.h [code]
file  cl_camera.c [code]
file  cl_camera.h [code]
file  cl_hud.c [code]
 

HUD related routines.


file  cl_hud.h [code]
file  cl_hud_callbacks.c [code]
file  cl_hud_callbacks.h [code]
file  cl_localentity.c [code]
 

Local entity management.


file  cl_localentity.h [code]
file  cl_parse.c [code]
 

Parse a message (event) received from the server.


file  cl_parse.h [code]
file  cl_particle.c [code]
 

Client particle parsing and rendering functions.


file  cl_particle.h [code]
file  cl_spawn.c [code]
 

Client side entity spawning from map entity string.


file  cl_spawn.h [code]
file  cl_ugv.c [code]
 

Unmanned ground vehicle related routines.


file  cl_ugv.h [code]
file  cl_view.c [code]
 

Player rendering positioning.


file  cl_view.h [code]

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