e_event_particleappear.c File Reference

#include "../../../../client.h"
#include "../../../cl_localentity.h"
#include "../../../cl_particle.h"
#include "e_event_particleappear.h"
Include dependency graph for e_event_particleappear.c:

Go to the source code of this file.

Functions

void CL_ParticleAppear (const eventRegister_t *self, struct dbuffer *msg)
 Let a particle appear for the client.

Detailed Description

Definition in file e_event_particleappear.c.


Function Documentation

void CL_ParticleAppear ( const eventRegister_t self,
struct dbuffer msg 
)

Let a particle appear for the client.

Parameters:
[in] self Pointer to the event structure that is currently executed
[in] msg holds the network data
See also:
CL_ParticleSpawn
EV_PARTICLE_APPEAR

Definition at line 37 of file e_event_particleappear.c.

References cl_genericPool, cl_leshowinvis, CL_ParticleSpawn(), Com_Printf(), cvar_s::integer, le_s::invis, LE_Get(), LE_NotFoundError, le_s::levelflags, MAX_VAR, Mem_PoolStrDup, NET_ReadFormat(), le_s::origin, le_s::particleID, and le_s::ptl.


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