#include "../../e_main.h"
Go to the source code of this file.
Functions | |
void | CL_ParticleSpawnEvent (const eventRegister_t *self, struct dbuffer *msg) |
Let a particle spawn for the client. |
Definition in file e_event_particlespawn.h.
void CL_ParticleSpawnEvent | ( | const eventRegister_t * | self, | |
struct dbuffer * | msg | |||
) |
Let a particle spawn for the client.
[in] | self | Pointer to the event structure that is currently executed |
[in] | msg | holds the network data |
Definition at line 37 of file e_event_particlespawn.c.
References CL_ParticleSpawn(), MAX_VAR, and NET_ReadFormat().