e_parse.h File Reference

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Functions

void CL_ParseEvent (struct dbuffer *msg)
 Called in case a svc_event was send via the network buffer.
void CL_ClearBattlescapeEvents (void)
void CL_BlockBattlescapeEvents (qboolean block)
 Adds the ability to block battlescape event execution until something other is finished. E.g. camera movement.

Variables

cvar_tcl_log_battlescape_events

Detailed Description

Definition in file e_parse.h.


Function Documentation

void CL_BlockBattlescapeEvents ( qboolean  block  ) 

Adds the ability to block battlescape event execution until something other is finished. E.g. camera movement.

Parameters:
block true to block the execution of other events until you unblock the event execution again, false to unblock the event execution.

Definition at line 96 of file e_parse.c.

References cl.

Referenced by CL_CameraMove(), and CL_CameraRoute().

void CL_ClearBattlescapeEvents ( void   ) 

Definition at line 168 of file e_parse.c.

References CL_FilterBattlescapeEvents(), and CL_FilterEventQueue().

Referenced by CL_Disconnect().

void CL_ParseEvent ( struct dbuffer msg  ) 

Variable Documentation

Definition at line 56 of file e_parse.c.

Referenced by CL_InitLocal().


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