e_server.c File Reference

Events that are send from the client to the server. More...

#include "../../client.h"
#include "e_server.h"
Include dependency graph for e_server.c:

Go to the source code of this file.

Functions

static void CL_NextRound_f (void)
 Finishes the current round of the player in battlescape and starts the round for the next team.
void CL_ServerEventsInit (void)

Detailed Description

Events that are send from the client to the server.

Definition in file e_server.c.


Function Documentation

static void CL_NextRound_f ( void   )  [static]

Finishes the current round of the player in battlescape and starts the round for the next team.

Definition at line 32 of file e_server.c.

References cl, CL_BattlescapeRunning(), clc_endround, cls, NET_WriteByte(), NET_WriteMsg(), client_static_s::netStream, new_dbuffer(), and client_static_s::team.

void CL_ServerEventsInit ( void   ) 

Definition at line 49 of file e_server.c.

References _, CL_NextRound_f(), and Cmd_AddCommand().

Referenced by CL_InitLocal().


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