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~
- m -
MainFrame() :
MainFrame
make_unique() :
PostFixes
,
UniqueNames
MakePlane() :
FacePlane
makeUnique() :
Namespace
,
BasicNamespace
manipulator_show_axis() :
TranslateManipulator
ManipulatorMode() :
SelectionSystem
MapDef() :
scripts::MapDef
MapFileChooserPreview() :
map::MapFileChooserPreview
MapInfo() :
cgame_export_t
,
sidebar::MapInfo
MapPreview() :
ui::MapPreview
MapPreviewView() :
ui::MapPreviewView
MapRoot() :
MapRoot
MatchFileExtension() :
MatchFileExtension< Functor >
MaterialDefinitionView() :
ui::MaterialDefinitionView
MaterialEditor() :
ui::MaterialEditor
MaterialShader() :
MaterialShader
MaterialSystem() :
MaterialSystem
Matrix4Identity() :
Matrix4Identity
Matrix4Literal() :
Matrix4Literal
Matrix4Multiplied() :
Matrix4Multiplied< First, Second >
MatrixTransposed() :
MatrixTransposed< First >
maxExtent() :
brushconstruct::BrushConstructor
MemStream() :
MemStream
MenuItem() :
gtkutil::PopupMenu::MenuItem
mergeNames() :
BasicNamespace
milliseconds_since() :
MillisecondTime
MillisecondTime() :
MillisecondTime
ModalDialog() :
ModalDialog
ModalDialogButton() :
ModalDialogButton
ModalInfoDialog() :
gtkutil::ModalInfoDialog
ModalProgressDialog() :
gtkutil::ModalProgressDialog
Mode() :
SelectionSystem
ModelAndSkin() :
ui::ModelAndSkin
ModelAttribute() :
ModelAttribute
modelChanged() :
SingletonModel
,
EModel
modelpath() :
EntityClass
ModelPreview() :
ui::ModelPreview
ModelSelector() :
ui::ModelSelector
ModulesRef() :
ModulesRef< Type >
motion() :
DeferredMotion
motion_delta() :
DeferredMotionDelta
,
FreezePointer
motionDelta() :
camera_t
mxml_AddNode() :
cgame_import_t
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