#include <cgame.h>
Public Member Functions | |
void (IMPORT *UI_ExecuteConfunc)(const char *fmt | |
__attribute__ ((format(printf, 1, 2))) | |
void (IMPORT *UI_PopWindow)(qboolean all) | |
uiNode_t *IMPORT * | UI_PushWindow (const char *name, const char *parentName) |
void (IMPORT *UI_InitStack)(const char *activeMenu | |
void (IMPORT *UI_Popup)(const char *title | |
uiNode_t *IMPORT * | UI_AddOption (uiNode_t **tree, const char *name, const char *label, const char *value) |
void (IMPORT *UI_RegisterOption)(int dataId | |
void (IMPORT *UI_RegisterText)(int textId | |
void (IMPORT *UI_ResetData)(int dataId) | |
void (IMPORT *UI_RegisterLinkedListText)(int textId | |
void (IMPORT *UI_TextNodeSelectLine)(uiNode_t *node | |
uiNode_t *IMPORT * | UI_PopupList (const char *title, const char *headline, linkedList_t *entries, const char *clickAction) |
mxml_node_t *IMPORT * | mxml_AddNode (mxml_node_t *parent, const char *name) |
void (IMPORT *mxml_AddString)(mxml_node_t *parent | |
void (IMPORT *mxml_AddBool)(mxml_node_t *parent | |
void (IMPORT *mxml_AddFloat)(mxml_node_t *parent | |
void (IMPORT *mxml_AddDouble)(mxml_node_t *parent | |
void (IMPORT *mxml_AddByte)(mxml_node_t *parent | |
void (IMPORT *mxml_AddShort)(mxml_node_t *parent | |
void (IMPORT *mxml_AddInt)(mxml_node_t *parent | |
void (IMPORT *mxml_AddLong)(mxml_node_t *parent | |
void (IMPORT *mxml_AddPos3)(mxml_node_t *parent | |
void (IMPORT *mxml_AddPos2)(mxml_node_t *parent | |
void (IMPORT *mxml_AddDate)(mxml_node_t *parent | |
void (IMPORT *mxml_AddStringValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddBoolValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddFloatValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddDoubleValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddByteValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddShortValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddIntValue)(mxml_node_t *parent | |
void (IMPORT *mxml_AddLongValue)(mxml_node_t *parent | |
int (IMPORT *FS_LoadFile)(const char *path | |
void (IMPORT *FS_FreeFile)(void *buffer) | |
cvar_t *IMPORT * | Cvar_Get (const char *varName, const char *value, int flags, const char *desc) |
cvar_t *IMPORT * | Cvar_Set (const char *varName, const char *value) |
void (IMPORT *Cvar_SetValue)(const char *varName | |
const char *IMPORT * | Cvar_String (const char *varName) |
int (IMPORT *Cvar_Integer)(const char *varName) | |
qboolean (IMPORT *Cvar_Delete)(const char *varName) | |
void (IMPORT *S_StartLocalSample)(const char *s | |
void (IMPORT *S_SetSampleRepeatRate)(int sampleRepeatRate) | |
void (IMPORT *R_SoftenTexture)(byte *in | |
void (IMPORT *R_UploadAlpha)(const image_t *image | |
void (IMPORT *R_LoadImage)(const char *name | |
image_t *IMPORT * | R_LoadImageData (const char *name, byte *pic, int width, int height, imagetype_t type) |
int (IMPORT *Cmd_Argc)(void) | |
const char *IMPORT * | Cmd_Argv (int n) |
const char *IMPORT * | Cmd_Args (void) |
void (IMPORT *Cmd_AddCommand)(const char *cmdName | |
void (IMPORT *Cmd_RemoveCommand)(const char *cmdName) | |
void (IMPORT *Cmd_ExecuteString)(const char *text) | |
Data Fields | |
csi_t * | csi |
client_static_t * | cls |
client_state_t * | cl |
const char * | mainMenu |
const char qboolean | popAll |
const char qboolean qboolean | pushActive |
const char * | text |
uiNode_t * | option |
linkedList_t * | text |
int | num |
const char * | name |
const char const char * | value |
const char qboolean | value |
const char float | value |
const char double | value |
const char byte | value |
const char short | value |
const char int | value |
const char long | value |
const char const vec3_t | pos |
const char const vec2_t | pos |
const char const int | day |
const char const int const int | sec |
byte ** | buffer |
float | value |
float | volume |
int | width |
int int | height |
int int int | bpp |
const byte * | alphaData |
byte ** | pic |
byte int * | width |
byte int int * | height |
xcommand_t | function |
xcommand_t const char * | desc |
Definition at line 68 of file cgame.h.
cgame_import_t::__attribute__ | ( | (format(printf, 1, 2)) | ) |
const char* IMPORT* cgame_import_t::Cmd_Args | ( | void | ) |
concatenation of all argv >= 1
const char* IMPORT* cgame_import_t::Cmd_Argv | ( | int | n | ) |
cvar_t* IMPORT* cgame_import_t::Cvar_Get | ( | const char * | varName, | |
const char * | value, | |||
int | flags, | |||
const char * | desc | |||
) |
cvar_t* IMPORT* cgame_import_t::Cvar_Set | ( | const char * | varName, | |
const char * | value | |||
) |
const char* IMPORT* cgame_import_t::Cvar_String | ( | const char * | varName | ) |
cgame_import_t::int | ( | IMPORT * | Cmd_Argc | ) |
cgame_import_t::int | ( | IMPORT * | Cvar_Integer | ) | const |
cgame_import_t::int | ( | IMPORT * | FS_LoadFile | ) | const |
mxml_node_t* IMPORT* cgame_import_t::mxml_AddNode | ( | mxml_node_t * | parent, | |
const char * | name | |||
) |
cgame_import_t::qboolean | ( | IMPORT * | Cvar_Delete | ) | const |
image_t* IMPORT* cgame_import_t::R_LoadImageData | ( | const char * | name, | |
byte * | pic, | |||
int | width, | |||
int | height, | |||
imagetype_t | type | |||
) |
uiNode_t* IMPORT* cgame_import_t::UI_AddOption | ( | uiNode_t ** | tree, | |
const char * | name, | |||
const char * | label, | |||
const char * | value | |||
) |
uiNode_t* IMPORT* cgame_import_t::UI_PopupList | ( | const char * | title, | |
const char * | headline, | |||
linkedList_t * | entries, | |||
const char * | clickAction | |||
) |
uiNode_t* IMPORT* cgame_import_t::UI_PushWindow | ( | const char * | name, | |
const char * | parentName | |||
) |
cgame_import_t::void | ( | IMPORT * | Cmd_ExecuteString | ) | const |
cgame_import_t::void | ( | IMPORT * | Cmd_RemoveCommand | ) | const |
cgame_import_t::void | ( | IMPORT * | Cmd_AddCommand | ) | const |
cgame_import_t::void | ( | IMPORT * | R_LoadImage | ) | const |
cgame_import_t::void | ( | IMPORT * | R_UploadAlpha | ) | const |
cgame_import_t::void | ( | IMPORT * | R_SoftenTexture | ) |
cgame_import_t::void | ( | IMPORT * | S_SetSampleRepeatRate | ) |
cgame_import_t::void | ( | IMPORT * | S_StartLocalSample | ) | const |
cgame_import_t::void | ( | IMPORT * | Cvar_SetValue | ) | const |
cgame_import_t::void | ( | IMPORT * | FS_FreeFile | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddLongValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddIntValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddShortValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddByteValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddDoubleValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddFloatValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddBoolValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddStringValue | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddDate | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddPos2 | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddPos3 | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddLong | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddInt | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddShort | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddByte | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddDouble | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddFloat | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddBool | ) |
cgame_import_t::void | ( | IMPORT * | mxml_AddString | ) |
cgame_import_t::void | ( | IMPORT * | UI_TextNodeSelectLine | ) |
cgame_import_t::void | ( | IMPORT * | UI_RegisterLinkedListText | ) |
cgame_import_t::void | ( | IMPORT * | UI_ResetData | ) |
cgame_import_t::void | ( | IMPORT * | UI_RegisterText | ) |
cgame_import_t::void | ( | IMPORT * | UI_RegisterOption | ) |
cgame_import_t::void | ( | IMPORT * | UI_Popup | ) | const |
cgame_import_t::void | ( | IMPORT * | UI_InitStack | ) | const |
cgame_import_t::void | ( | IMPORT * | UI_PopWindow | ) |
cgame_import_t::void | ( | IMPORT * | UI_ExecuteConfunc | ) | const |
const byte* cgame_import_t::alphaData |
int int int cgame_import_t::bpp |
const char const int cgame_import_t::day |
xcommand_t const char* cgame_import_t::desc |
byte int int* cgame_import_t::height |
int int cgame_import_t::height |
const char* cgame_import_t::mainMenu |
const char * cgame_import_t::name |
const char qboolean cgame_import_t::popAll |
const char const vec2_t cgame_import_t::pos |
const char const vec3_t cgame_import_t::pos |
const char qboolean qboolean cgame_import_t::pushActive |
const char const int const int cgame_import_t::sec |
const char * cgame_import_t::text |
float cgame_import_t::value |
const char long cgame_import_t::value |
const char int cgame_import_t::value |
const char short cgame_import_t::value |
const char byte cgame_import_t::value |
const char double cgame_import_t::value |
const char float cgame_import_t::value |
const char qboolean cgame_import_t::value |
const char long cgame_import_t::value |
float cgame_import_t::volume |