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TAG_GAME :
g_local.h
TAG_LEVEL :
g_local.h
TAG_VERSION :
qfiles.h
TEAM_ALIEN :
q_shared.h
TEAM_ALL :
g_local.h
TEAM_CIVILIAN :
q_shared.h
TEAM_DEFAULT :
defines.h
TEAM_MAX_HUMAN :
q_shared.h
TEAM_NO_ACTIVE :
q_shared.h
TEAM_PHALANX :
q_shared.h
TECH_HASH_SIZE :
cp_research.c
TECH_INVALID :
cp_research.h
TERRAIN_HASH_SIZE :
scripts.c
test2bits :
lgc.h
testAMode :
lopcodes.h
testbit :
lgc.h
testbits :
lgc.h
testTMode :
lopcodes.h
TEXINFO_NODE :
defines.h
TEXNUM_DELUXEMAPS :
r_image.h
TEXNUM_FONTS :
r_font.h
TEXNUM_FRAMEBUFFER_TEXTURES :
r_image.h
TEXNUM_LIGHTMAPS :
r_image.h
TEXT_DOMAIN :
cl_shared.h
TEXTURE_WIDTH :
ui_node_tbar.c
texunit_0 :
r_state.h
texunit_1 :
r_state.h
texunit_2 :
r_state.h
texunit_3 :
r_state.h
texunit_4 :
r_state.h
texunit_deluxemap :
r_state.h
texunit_diffuse :
r_state.h
texunit_glowmap :
r_state.h
texunit_lightmap :
r_state.h
texunit_normalmap :
r_state.h
texunit_roughnessmap :
r_state.h
texunit_specularmap :
r_state.h
TGA_CHANNELS :
images.c
TGA_UNMAP_COMP :
images.c
TGA_UNMAP_UNCOMP :
images.c
THIS_FIREMODE :
inv_shared.h
THREAD_SLEEP_INTERVAL :
r_thread.c
thvalue :
lobject.h
TILE_HEIGHT :
ui_icon.c
TILE_SIZE :
ui_node_button.c
,
ui_node_keybinding.c
,
ui_node_textentry.c
TIMER_CHECK_INTERVAL :
common.c
TIMER_CHECK_LAG :
common.c
TIMER_LATENESS_HIGH :
common.c
TIMER_LATENESS_HISTORY :
common.c
TIMER_LATENESS_LOW :
common.c
TIMESTAMP_TEXT :
cp_messages.h
TL_FLAG_ACTORCLIP :
defines.h
TL_FLAG_ALL :
defines.h
TL_FLAG_NONE :
defines.h
TL_FLAG_REGULAR_LEVELS :
defines.h
TL_FLAG_WEAPONCLIP :
defines.h
todeg :
mathlib.h
tofilep :
liolib.c
TOKEN_LEN :
llex.h
tonumber :
lvm.h
TOP_HEIGHT :
ui_node_window.c
torad :
mathlib.h
tostate :
lstate.c
tostring :
lvm.h
TRACING_ALL_VISIBLE_LEVELS :
tracing.h
TRANS_LIST_EMPTY_SLOT :
cp_transfer.h
TRYFREE :
unzip.c
tsvalue :
lobject.h
ttisboolean :
lobject.h
ttisfunction :
lobject.h
ttislightuserdata :
lobject.h
ttisnil :
lobject.h
ttisnumber :
lobject.h
ttisstring :
lobject.h
ttistable :
lobject.h
ttisthread :
lobject.h
ttisuserdata :
lobject.h
ttype :
lobject.h
TU_CROUCH :
defines.h
TU_CROUCH_MOVING_FACTOR :
defines.h
TU_DOOR_ACTION :
defines.h
TU_FLYING_MOVING_FACTOR :
defines.h
TU_GET_RELOAD :
defines.h
TU_MOVE_CLIMB :
defines.h
TU_MOVE_DIAGONAL :
defines.h
TU_MOVE_FALL :
defines.h
TU_MOVE_STRAIGHT :
defines.h
TU_TURN :
defines.h
TValuefields :
lobject.h
twoto :
lobject.h
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