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abstractScrollbarExtraData_t :
ui_node_abstractscrollbar.h
abstractValueExtraData_t :
ui_node_abstractvalue.h
actorSizeEnum_t :
chr_shared.h
AI_t :
g_local.h
aiActor_t :
g_ai_lua.c
aircraft_t :
cp_aircraft.h
aircraftProjectile_t :
cp_airfight.h
aircraftSlot_t :
cp_aircraft.h
aircraftStatus_t :
cp_aircraft.h
alienBase_t :
cp_alienbase.h
aliensCont_t :
cp_aliencont.h
aliensTmp_t :
cp_aircraft.h
alienTeamCategory_t :
cp_campaign.h
alienTeamGroup_t :
cp_campaign.h
anim_t :
r_material.h
animState_t :
r_entity.h
ArchiveModules :
iarchive.h
ArchiveModulesRef :
iarchive.h
ArchiveNameCallback :
ifilesystem.h
artType_t :
cl_renderer.h
aseColor_t :
pm_ase.c
aseFace_t :
aselib.c
,
pm_ase.c
aseFacesIter_t :
pm_ase.c
aseMaterial_t :
pm_ase.c
aseSubMaterial_t :
pm_ase.c
aseTexCoord_t :
pm_ase.c
aseVertex_t :
pm_ase.c
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