#include "generic/constant.h"
#include "iscenegraph.h"
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Data Structures | |
class | MapImporter |
A node whose state can be imported from a token stream. More... | |
class | MapExporter |
A node whose state can be exported to a token stream. More... | |
class | MapFormat |
A module that reads and writes a map in a specific format. More... | |
Defines | |
#define | INCLUDED_IMAP_H |
Typedefs | |
typedef void(* | GraphTraversalFunc )(scene::Node &root, const scene::Traversable::Walker &walker) |
typedef Modules< MapFormat > | MapModules |
typedef ModulesRef< MapFormat > | MapModulesRef |
typedef void(* GraphTraversalFunc)(scene::Node &root, const scene::Traversable::Walker &walker) |
typedef Modules<MapFormat> MapModules |
typedef ModulesRef<MapFormat> MapModulesRef |