imap.h

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00001 /*
00002 Copyright (C) 2001-2006, William Joseph.
00003 All Rights Reserved.
00004 
00005 This file is part of GtkRadiant.
00006 
00007 GtkRadiant is free software; you can redistribute it and/or modify
00008 it under the terms of the GNU General Public License as published by
00009 the Free Software Foundation; either version 2 of the License, or
00010 (at your option) any later version.
00011 
00012 GtkRadiant is distributed in the hope that it will be useful,
00013 but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 GNU General Public License for more details.
00016 
00017 You should have received a copy of the GNU General Public License
00018 along with GtkRadiant; if not, write to the Free Software
00019 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00020 */
00021 
00022 #if !defined(INCLUDED_IMAP_H)
00023 #define INCLUDED_IMAP_H
00024 
00025 #include "generic/constant.h"
00026 
00027 class Tokeniser;
00028 class TokenWriter;
00029 
00031 class MapImporter {
00032 public:
00033     STRING_CONSTANT(Name, "MapImporter");
00034 
00035     virtual ~MapImporter(){}
00036 
00037     virtual bool importTokens(Tokeniser& tokeniser) = 0;
00038 };
00039 
00041 class MapExporter {
00042 public:
00043     STRING_CONSTANT(Name, "MapExporter");
00044 
00045     virtual ~MapExporter(){}
00046 
00047     virtual void exportTokens(TokenWriter& writer) const = 0;
00048 };
00049 
00050 #include "iscenegraph.h"
00051 
00052 class EntityCreator;
00053 
00054 class TextInputStream;
00055 class TextOutputStream;
00056 
00057 
00058 typedef void(*GraphTraversalFunc)(scene::Node& root, const scene::Traversable::Walker& walker);
00059 
00061 class MapFormat {
00062 public:
00063     INTEGER_CONSTANT(Version, 2);
00064     STRING_CONSTANT(Name, "map");
00065 
00066     virtual ~MapFormat(){}
00067 
00069     virtual void readGraph(scene::Node& root, TextInputStream& inputStream, EntityCreator& entityTable) const = 0;
00071     virtual void writeGraph(scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& outputStream) const = 0;
00072 };
00073 
00074 
00075 template<typename Type>
00076 class Modules;
00077 typedef Modules<MapFormat> MapModules;
00078 
00079 template<typename Type>
00080 class ModulesRef;
00081 typedef ModulesRef<MapFormat> MapModulesRef;
00082 
00083 
00084 #endif

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