r_gl.h File Reference

OpenGL bindings. More...

#include <SDL_opengl.h>
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Go to the source code of this file.

Defines

#define GL_TANGENT_ARRAY   -1
#define GL_NEXT_VERTEX_ARRAY   -2
#define GL_NEXT_NORMAL_ARRAY   -3
#define GL_NEXT_TANGENT_ARRAY   -4

Functions

 void (APIENTRY *qglActiveTexture)(GLenum texture)
 GLuint (APIENTRY *qglCreateShader)(GLenum type)
 GLint (APIENTRY *qglGetUniformLocation)(GLuint id
 GLboolean (APIENTRY *qglIsRenderbufferEXT)(GLuint)
const GLuint *GLuint * GLenum (APIENTRY *qglCheckFramebufferStatusEXT)(GLenum)

Variables

GLuint * id
GLsizei size
GLsizei const GLvoid * data
GLsizei const GLvoid GLenum usage
GLint GLenum type
GLint GLenum GLboolean normalized
GLint GLenum GLboolean GLsizei stride
GLint GLenum GLboolean GLsizei
const GLvoid * 
pointer
GLuint count
GLuint GLchar ** sources
GLuint GLchar GLuint * len
GLenum field
GLenum GLuint * dest
GLuint maxlen
GLuint shader
const GLchar * name
GLint i
GLfloat f
 GLuint
const GLuint *GLuint * GLenum
const GLuint *GLuint GLsizei
 GLint

Detailed Description

OpenGL bindings.

Definition in file r_gl.h.


Define Documentation

#define GL_NEXT_NORMAL_ARRAY   -3

Definition at line 34 of file r_gl.h.

Referenced by R_BindArray(), R_BindDefaultArray(), and R_EnableAnimation().

#define GL_NEXT_TANGENT_ARRAY   -4

Definition at line 35 of file r_gl.h.

Referenced by R_BindArray(), R_BindDefaultArray(), and R_EnableAnimation().

#define GL_NEXT_VERTEX_ARRAY   -2

Definition at line 33 of file r_gl.h.

Referenced by R_BindArray(), R_BindDefaultArray(), and R_EnableAnimation().

#define GL_TANGENT_ARRAY   -1

Function Documentation

GLint * GLboolean ( APIENTRY *  qglIsRenderbufferEXT  ) 

Referenced by R_CleanupDepthBuffer().

const GLuint* GLuint* GLenum ( APIENTRY *  qglCheckFramebufferStatusEXT  ) 
GLint ( APIENTRY *  qglGetUniformLocation  ) 
GLuint ( APIENTRY *  qglCreateShader  ) 
void ( APIENTRY *  qglActiveTexture  ) 

Variable Documentation

int count

Definition at line 55 of file r_gl.h.

Referenced by _pico_strchcount(), AIM_UpdateAircraftItemList(), AIR_CountTypeInBase(), AIR_LoadRouteXML(), B_BuildingAddToList(), CMod_LoadBrushes(), CMod_LoadBrushSides(), CMod_LoadLeafBrushes(), CMod_LoadLeafs(), CMod_LoadNodes(), CMod_LoadPlanes(), CMod_LoadSubmodels(), CMod_LoadSurfaces(), Com_MacroExpandString(), db_sethook(), E_CountAllHired(), E_CountHired(), E_CountHiredRobotByType(), E_CountUnassigned(), E_CountUnhired(), E_CountUnhiredRobotsByType(), FixFaceEdges(), G_ClientGetFreeSpawnPoint(), G_Players_f(), Grid_MoveCalc(), homogenous_clip_triangle(), INV_ItemDescription(), LIST_Count(), LIST_GetByIdx(), MD5Final(), PicoGetModelTotalIndexes(), PicoGetModelTotalVertexes(), R_ModLoadEdges(), R_ModLoadLeafs(), R_ModLoadNodes(), R_ModLoadNormals(), R_ModLoadPlanes(), R_ModLoadSubmodels(), R_ModLoadSurfaces(), R_ModLoadSurfedges(), R_ModLoadTexinfo(), R_ModLoadVertexes(), BufferInputStream::read(), EntityConnectionLine::render(), skip_sep(), SV_CountPlayers(), SV_DropClient(), SVC_Info(), UI_AbstractOptionDoLayout(), UI_AbstractOptionGetFirstOption(), UI_OptionDoLayout(), UI_OptionListNodeDraw(), UI_OptionListNodeGetOptionAtPosition(), UI_OptionListNodeUpdateScroll(), UI_OptionTreeNodeDraw(), UI_OptionTreeNodeGetOptionAtPosition(), UI_OptionTreeNodeUpdateScroll(), UI_OptionUpdateCache(), UI_SelectBoxNodeCapturedMouseMove(), UI_SelectBoxNodeClick(), UI_SelectBoxNodeDrawOverWindow(), UI_TextLineNodeDrawText(), Brush::update_faces_wireframe(), UR_DialogInitStore_f(), UR_DialogStartStore_f(), and US_UFOsInStorage().

GLsizei const GLvoid* data
GLuint GLuint GLchar * dest
int GLfloat * f

Definition at line 69 of file r_gl.h.

Referenced by _AddToListBlock(), AddBrushBevels(), addk(), AI_InitPlayer(), AIR_GetDestinationWhilePursuing(), AIR_GetOperationRange(), AIR_ParseAircraft(), AIRFIGHT_MissTarget(), ASE_GetSurfaceAnimation(), aux_upvalue(), BuildLights(), BuildPatches(), Brush::buildWindings(), Check_EdgeEdgeIntersection(), CheckZFighting(), ChopWinding(), ChopWindingInPlace(), CIN_OGM_Init(), CIN_OGM_LoadAudioFrame(), CIN_ROQ_Init(), CL_AircraftMenuStatsValues(), CL_ChangeIndividualInterest(), CL_CheckAndQueueDownload(), CL_GetHitProbability(), CL_LogEvent(), CL_LookupErrorFunction(), CL_ParticleRun2(), ClipWindingEpsilon(), close_func(), Cmd_Exec_f(), Com_MD5File(), Com_ParseValue(), Com_WriteConfigToFile(), Con_LoadConsoleHistory(), Con_SaveConsoleHistory(), CP_AddRadarCoverage(), CP_BaseAttackMissionIsFailure(), CP_BaseAttackMissionIsSuccess(), CP_BaseAttackMissionOnSpawn(), CP_BuildBaseMissionBaseDestroyed(), CP_BuildBaseMissionIsFailure(), CP_BuildBaseMissionIsSuccess(), CP_BuildBaseMissionOnSpawn(), CP_ChangeXVILevel(), CP_DrawRadarOverlayRow(), CP_DrawXVIOverlayRow(), CP_GetRandomPosOnGeoscape(), CP_HarvestMissionIsFailure(), CP_HarvestMissionIsSuccess(), CP_InterceptMissionIsFailure(), CP_InterceptMissionIsSuccess(), CP_MissionChooseUFO(), CP_ReconMissionChoose(), CP_ReconMissionIsFailure(), CP_ReconMissionIsSuccess(), CP_ReconMissionNewGroundMission(), CP_SpawnNewMissions(), CP_SupplyMissionIsFailure(), CP_SupplyMissionIsSuccess(), CP_TerrorMissionIsFailure(), CP_TerrorMissionIsSuccess(), CP_TerrorMissionOnSpawn(), CP_UpdateNationXVIInfection(), CP_XVIMissionIsFailure(), CP_XVIMissionIsSuccess(), Destroy_Breakable(), ED_ParseField(), edge_snap(), EmitDrawNode_r(), EmitVertexes_r(), EntityClass_Create_Default(), f_seek(), f_setvbuf(), FaceFromPortal(), FinalLightFace(), FixEdges_r(), FreeTree_r(), FS_CopyFile(), FS_WriteFile(), GenerateFootstepList(), GenerateMaterialFile(), getiofile(), GetThreadWork(), IN_JoystickMove(), indexupvalue(), io_gc(), io_readline(), io_tostring(), Key_WriteBindings(), LE_AddAmbientSound(), LoadFunction(), lua_getallocf(), lua_getinfo(), luaF_newproto(), luaK_code(), main(), MAP3D_SmoothRotate(), MAP_AngleOfPath2D(), MAP_DrawMapMarkers(), MAP_StartCenter(), Matrix4x4_CreateRotate(), Matrix4x4_Invert_Full(), Matrix4x4_ToOrigin3Quat4Float(), MP_LoadTeamMultiplayer(), MP_MultiplayerTeamSlotComments_f(), open_func(), parlist(), PR_AircraftInfo(), PR_CalculateProductionPercentDone(), PR_DisassemblyInfo(), PR_ItemProductionInfo(), pushclosure(), R_Clear(), R_CullMeshModel(), R_Draw2DMapMarkers(), R_Draw3DGlobe(), R_Draw3DMapMarkers(), R_DrawBox(), R_DrawBspModelSurfaces(), R_DrawFlareSurfaces(), R_DrawMaterialSurfaces(), R_DrawPtlCircle(), R_DrawRect(), R_FontAnalyze(), R_LoadObjModelLine(), R_PreprocessShader(), R_ScreenShot(), R_SetDefaultState(), registerlocalvar(), rhoSpiral(), RT_WriteCSVFiles(), SAV_GameLoad(), SAV_GameQuickLoadInit_f(), SAV_GameReadGameComment(), SAV_GameSaveNameCleanup_f(), SP_alien_start(), SplitNodePortals(), SubdivideNodeFaces(), SVCmd_RemoveIP_f(), SVCmd_WriteIP_f(), tofile(), TR_BoxTrace(), TR_ClipBoxToBrush(), UI_GetStringFromNodeProperty(), UI_NodeSetProperty(), UI_ParseValueExpression(), UI_RadarNodeDraw(), UI_RadarNodeDrawActor(), UI_RadarNodeDrawItem(), UI_SelectBoxNodeDrawOverWindow(), DirectionAttribute::update(), UR_DialogInitSell_f(), US_LoadXML(), VectorClampMA(), VectorMidpoint(), viewproj_test_point(), WriteBSPBrushMap(), WriteMapFile(), and WriteToFile().

GLenum field

Definition at line 57 of file r_gl.h.

Referenced by funcname(), and primaryexp().

GLenum
GLint

Definition at line 88 of file r_gl.h.

Referenced by R_CleanupDepthBuffer().

const GLuint *GLuint GLsizei
GLuint

Definition at line 78 of file r_gl.h.

GLint i

Definition at line 68 of file r_gl.h.

Referenced by _ase_load(), _ase_submit_triangles(), _md2_load(), _md3_load(), _Mem_CheckGlobalIntegrity(), _Mem_CreatePool(), _Mem_TouchGlobal(), _Mem_TouchPool(), _obj_load(), _pico_expand_bounds(), _pico_parse_vec(), _pico_parse_vec2(), _pico_parse_vec2_def(), _pico_parse_vec4(), _pico_parse_vec4_def(), _pico_parse_vec_def(), _pico_vertices_combine_shared_normals(), _pico_zero_bounds(), AB_LoadXML(), Brush::absoluteIndex(), AC_AlienClick(), AC_KillAll(), AC_KillOne_f(), AC_LoadXML(), AC_SaveXML(), AC_UpdateMenu(), add_s(), AddBrushBevels(), EntityKeyValues::addMandatoryKeyValues(), AddPointToBounds(), adjust_varargs(), AdjustBrushesForOrigin(), AI_CheckForMissionTargets(), AI_CreatePlayer(), AI_Run(), AII_CollectingItems(), AII_CollectItem(), AII_GetAircraftSlotByIDX(), AII_GetCraftitemTechsByType(), AII_InitialiseAircraftSlots(), AII_ReloadAircraftWeapons(), AII_SetAircraftInSlots(), AII_UpdateAircraftStats(), AII_WeaponsCanShoot(), AIL_print(), AIL_see(), AIM_AircraftEquipSlotSelect_f(), AIM_AircraftItemtypeByName_f(), AIM_AutoEquipAircraft(), AIM_DrawAircraftSlots(), AIM_SelectAircraft_f(), AIR_DeleteAircraft(), AIR_GetAircraftFromBaseByIDXSafe(), AIR_GetAircraftIDXInBase(), AIR_GetAircraftSilent(), AIR_GetMaxAircraftWeaponRange(), AIR_GetSlotItems(), AIR_MoveAircraftIntoNewHomebase(), AIR_ParseAircraft(), AL_AddAliens(), AL_CountAll(), AL_CountForMenu(), AL_FillInContainment(), AL_GetAlienGlobalIDX(), AL_GetAlienIDX(), AL_GetCargoIndexForTeamDefintion(), Brush::appendFaces(), Vector4ClipPolygon< ClipPlane >::apply(), ASE_Free(), ASE_FreeGeomObject(), ASE_GetSurfaceAnimation(), ASE_GetToken(), Brush::attach(), EntityKeyValues::attach(), auxsort(), B_BuildFromTemplate(), B_BuildingDestroy(), B_BuildingInit(), B_GetBaseTemplate(), B_GetBuildingTemplate(), B_GetCurrentSelectedBase(), B_GetInstallationLimit(), B_InitialEquipment(), B_ParseBaseTemplate(), B_ParseBuildings(), B_ResetAllStatusAndCapacities(), B_SetBaseTitle_f(), B_SetCurrentSelectedBase(), BaseSummary_Init(), BaseSummary_SelectBase_f(), BaseWindingForPlane(), BasicVector3< float >::BasicVector3(), BDEF_AutoSelectTarget(), BDEF_AutoTarget(), BDEF_ChangeAutoFire(), BDEF_FillSlotList(), BDEF_GetBaseSlotByIDX(), BDEF_GetInstallationSlotByIDX(), BDEF_InitialiseBaseSlots(), BDEF_InitialiseInstallationSlots(), BDEF_ReloadBaseWeapons(), BDEF_RemoveBattery(), BDEF_SelectItem_f(), GenericFileSystem< ZipRecord >::begin(), BoundBrush(), InstanceSet::boundsChanged(), BrushBSP(), BrushContents(), BrushesDisjoint(), BrushFromBounds(), BrushMostlyOnSide(), BrushVolume(), BS_BuyType(), BS_InitMarket(), BS_MarketScroll_f(), BS_SaveXML(), BSpline_evaluate(), HashTable< Key, Element, Hasher, KeyEqual >::bucket_find(), HashTable< Key, Element, Hasher, KeyEqual >::bucket_next(), HashTable< Key, Element, Hasher, KeyEqual >::buckets_resize(), BuildFaceExtents(), BuildFacelights(), BuildLights(), BuildNodeChildren(), BuildPatches(), BuildTree_r(), BuildVertexNormals(), Brush::buildWindings(), CalcLightinfoExtents(), CalcLightinfoVectors(), CalcNodeBounds(), CalcTextureReflectivity(), CalcTextureSize(), HashedCache< Key, Cached, Hasher, KeyEqual, CreationPolicy >::capture(), CatmullRom_evaluate(), Cbuf_AddEarlyCommands(), Cbuf_AddLateCommands(), Cbuf_Execute(), NameCallbackSet::changed(), Check_BoundingBoxIntersects(), Check_BrushIntersection(), Check_ContainedBrushes(), Check_DuplicateBrushPlanes(), Check_ExtraBrushesForWorldspawn(), Check_FindCompositeSides(), Check_Free(), Check_IsOptimisable(), Check_IsPointInsideBrush(), Check_LongestEdge(), Check_MapBrushVolume(), Check_MapSize(), Check_NearList(), Check_SideIsInBrush(), Check_SidesOverlap(), Check_SidesTouch(), Check_Stats(), Check_TargetExists(), CheckBrushes(), CheckEntities(), CheckFillLevelFlags(), CheckFlagsBasedOnTextures(), CheckLevelFlags(), CheckMapMicro(), CheckMixedFaceContents(), CheckNodraws(), CheckTexturesBasedOnFlags(), CheckZFighting(), ChopWindingInPlace(), CHRSH_CharGenAbilitySkills(), CIN_OGM_LoadAudioFrame(), CIN_ROQ_ApplyMotion4x4(), CIN_ROQ_ApplyMotion8x8(), CIN_ROQ_ApplyVector2x2(), CIN_ROQ_ApplyVector4x4(), CIN_ROQ_DecodeCodeBook(), CIN_ROQ_DecodeSoundMono(), CIN_ROQ_DecodeSoundStereo(), CIN_ROQ_DecodeVideo(), CIN_ROQ_Init(), CL_ActorDoMove(), CL_ActorDoMoveTime(), CL_ActorRemoveFromTeamList(), CL_ActorSelectNext(), CL_ActorVis(), CL_AddServerToList(), CL_AutoMissionAlienCollect(), CL_BookmarkAdd_f(), CL_CameraMove(), CL_CampaignRun(), CL_CampaignRunMarket(), CL_ChangeSkinForWholeTeam_f(), CL_CleanTempInventory(), CL_CompleteNetworkAddress(), CL_CompleteRecalcRouting(), CL_DateConvert(), CL_DateCreateDay(), CL_EscapeHTTPPath(), CL_Fading(), CL_FinishHTTPDownload(), CL_GetComponentsByID(), CL_GetComponentsByItem(), CL_GetEvent(), CL_GetEventMail(), CL_GetEventTime(), CL_GetFreeDLHandle(), CL_GetLocaleID(), CL_GetRankIdx(), CL_HandleNationData(), CL_HTTP_Cleanup(), CL_LanguageInit(), CL_LanguageTest(), CL_LanguageTryToSet(), CL_LoadItemXML(), CL_NationStatsUpdate_f(), CL_NextAlien_f(), CL_NextAlienVisibleFromActor_f(), CL_ParseAlienTeam(), CL_ParseCampaign(), CL_ParseConfigString(), CL_ParseNations(), CL_ParseParticle(), CL_ParsePtlCmds(), CL_ParseRanks(), CL_ParseResearchableCampaignStates(), CL_ParseResearchedCampaignItems(), CL_ParseResults(), CL_ParseSequence(), CL_ParseServerData(), CL_ParseServerMessage(), CL_ParseStartSoundPacket(), CL_ParticleCheckRounds(), CL_ParticleFunction(), CL_ParticleGetArt(), CL_ParticleRegisterArt(), CL_ParticleRun(), CL_ParticleRunTimed(), CL_ParticleSpawn(), CL_ParticleSpawnTimed(), CL_PingServers_f(), CL_PopupChangeHomebase_f(), CL_PopupInterceptBaseClick_f(), CL_PrecacheCharacterModels(), CL_PrintServerList_f(), CL_QueryMasterServerThread(), CL_ReadSinglePlayerData(), CL_ResetAlienInterest(), CL_RunMapParticles(), CL_ServerListClick_f(), CL_StatsUpdate_f(), CL_SwapSkills(), CL_TargetingGrenade(), CL_TeamNum_f(), CL_UpdateActorAircraftVar(), CL_ViewLoadMedia(), CL_ViewPrecacheModels(), Brush::clear(), cleartable(), ClipBrushToBox(), ClipWindingEpsilon(), CLMN_AddBindings(), CM_AddMapTile(), CM_CompleteBoxTrace(), CM_InitBoxHull(), CM_InlineModel(), CM_LoadMap(), CM_MakeTracingNodes(), Cmd_Alias_f(), Cmd_BufClear(), Cmd_Echo_f(), Cmd_GenericCompleteFunction(), Cmd_List_f(), Cmd_WriteAliases(), CMod_DeCompressRouting(), CMod_LoadBrushes(), CMod_LoadBrushSides(), CMod_LoadLeafBrushes(), CMod_LoadLeafs(), CMod_LoadNodes(), CMod_LoadPlanes(), CMod_LoadRouting(), CMod_LoadSubmodels(), CMod_LoadSurfaces(), CMod_RerouteMap(), CollapseObjects(), collectvalidlines(), Com_AddObjectLinks(), Com_DeveloperSet_f(), Com_GameTypeList_f(), Com_GetCharacterTemplateByID(), Com_GetMapDefinitionByID(), Com_GetTeamDefinitionByID(), Com_GetUGVByIDSilent(), Com_HashKey(), Com_InitArgv(), Com_MacroExpandString(), Com_MD5File(), Com_ParseActorModels(), Com_ParseActorNames(), Com_ParseActorSounds(), Com_ParseArmourOrResistance(), Com_ParseCharacterTemplate(), Com_ParseDamageTypes(), Com_ParseEquipment(), Com_ParseGameTypes(), Com_ParseInventory(), Com_ParseItem(), Com_ParseTeam(), Com_ParseUGVs(), Com_ParseValue(), Com_RegisterConstList(), Com_SetGameType(), Com_sprintf(), Com_StripExtension(), Com_UnregisterConstList(), computesizes(), Con_CheckResize(), Con_ClearNotify(), Con_DrawConsole(), Con_DrawInput(), Con_DrawNotify(), Con_SaveConsoleHistory(), BrushInstance::connectivityChanged(), Brush::connectivityChanged(), Stack< NodeReference >::construct(), ControlPoints_parse(), ControlPoints_write(), Brush::copy(), HashKey< UB4Traits >::copy(), copy64(), CopyBrush(), CP_AddItemAsCollected_f(), CP_AddWeaponAmmo(), CP_CheckCampaignEvents(), CP_ChooseMap(), CP_GetAverageXVIRate(), CP_GetEventsByID(), CP_IsAlienTeamForCategory(), CP_ItemsSanityCheck(), CP_MissionEnd(), CP_NationBackupMonthlyData(), CP_NationHandleBudget(), CP_ParseCharacterData(), CP_SaveInterestsXML(), CP_SaveMapDefStatXML(), CP_SelectNewMissionType(), CP_SetAlienEquipmentByInterest(), CP_SetAlienTeamByInterest(), CP_SetMissionVars(), CP_SpawnNewMissions(), CP_StartXVISpreading_f(), CreateBrushWindings(), CatmullRomSpline::curveChanged(), NURBSCurve::curveChanged(), Cvar_AssertString(), Cvar_List_f(), Destroy_Breakable(), EntityKeyValues::detach(), dooptions(), DoRouting(), draw_arrowhead(), DumpConstants(), DumpDebug(), E_DeleteAllEmployees(), E_DeleteEmployee(), E_DeleteEmployeesExceedingCapacity(), E_InitialEmployees(), E_LoadXML(), E_ResetEmployees(), ED_CheckNumericType(), ED_FindKeyDefInArray(), ED_Free(), ED_GetFloatVectorFromString(), ED_GetIntVectorFromString(), ED_NewString(), ED_ProcessRanges(), Brush::edge_clear(), Brush::edge_push_back(), EmitBrushes(), EmitDrawNode_r(), EmitFace(), EmitFaceVertexes(), EmitLeaf(), EmitPlanes(), EmitVertexes_r(), EntityClass_valueForKey(), EntityForModel(), EntityAttribute::entityGetValueForKey(), EntityKeyValues::EntityKeyValues(), Brush::erase(), UniqueNames::erase(), PostFixes::erase(), InstanceSet::erase(), EntityKeyValues::erase(), TargetKeys::erase(), KeyObserverMap::erase(), UniqueSet< BrushObserver * >::erase(), UnsortedMap< Key, KeyValuePtr >::erase(), UnsortedSet< Observer * >::erase(), NameKeys::eraseAll(), BrushInstance::evaluateViewDependent(), ExportLightmap(), XMLPreferenceDictionaryExporter::exportXML(), ExtendedASCIICharacterSet::ExtendedASCIICharacterSet(), f_parser(), FaceFromSuperverts(), FacesWithVert(), ModulesMap< Type >::find(), UnsortedMap< Key, KeyValuePtr >::find(), PostFixes::find_first_empty(), findindex(), FindMiptex(), FindOrCreateFloatPlane(), FindPortalSide(), FindTargetEntity(), ListAttributeType::findValue(), FIRESH_FiredefForWeapon(), FixEdges_r(), FixFaceEdges(), FixWinding(), FaceInstanceSet::foreach(), CurveEdit::forEach(), Brush::forEachFace(), Brush::forEachFace_instanceAttach(), Brush::forEachFace_instanceDetach(), BrushInstance::forEachFaceInstance(), foreachi(), InstanceSet::forEachInstance(), EntityKeyValues::forEachKeyValue(), EntityKeyValues::forEachKeyValue_instanceAttach(), EntityKeyValues::forEachKeyValue_instanceDetach(), EntityKeyValues::forEachKeyValue_notifyErase(), EntityKeyValues::forEachKeyValue_notifyInsert(), VectorLightList::forEachLight(), ModulesMap< Type >::foreachModule(), CurveEdit::forEachSelected(), map::ump::UMPFile::forEachTile(), FreeBrush(), FreePatches(), Brush::freezeTransform(), FS_AddGameDirectory(), FS_ListFiles(), FS_LoadPackFile(), FS_OpenFileSingle(), G_ActorDoTurn(), G_ActorVis(), G_AddToWayPointList(), G_BuildForbiddenListForEntity(), G_CheckFlood(), G_CheckForceEndRound(), G_ClientAction(), G_ClientEndRound(), G_ClientInitActorStates(), G_ClientTeamInfo(), G_GenerateEntList(), G_GetEarnedExperience(), G_GetNextActiveTeam(), G_GetObjectForFiredef(), G_GetPlayerForTeam(), G_GetStartingTeam(), G_GetTeam(), G_MatchEndCheck(), G_MatchSendResults(), G_Players_f(), G_ReactionFireShoot(), G_ResetTriggers(), G_ShootGrenade(), G_SpawnAIPlayer(), G_TeamToPM(), G_TouchEdicts(), G_TouchSolids(), G_TouchTriggers(), G_UpdateCharacterSkills(), G_VisToPM(), GAME_CP_GetCampaigns_f(), GAME_CP_InitializeBattlescape(), GAME_CP_Results(), GAME_GenerateTeam(), GAME_InitializeBattlescape(), GAME_InitMenuOptions(), GAME_MP_ChangeGametype_f(), GAME_MP_MapInfo(), GAME_MP_Results(), GAME_SendCurrentTeamSpawningInfo(), GAME_SK_Results(), GAME_SK_SetMissionParameters(), GAME_SK_Start_f(), GAME_Spawn(), EntityClass::getAttribute(), GetEdge(), getfuncname(), CGameDescription::getKeyValue(), EntityKeyValues::getKeyValueOrNull(), getobjname(), CGameDescription::getRequiredKeyValue(), BrushInstance::getSelectedComponentsBounds(), GetVertexnum(), GLMatrixMultiply(), GLVectorTransform(), Grid_CheckForbidden(), Grid_RecalcRouting(), Brush::hasContributingFaces(), hashnum(), HUD_CheckFiremodeReservation(), HUD_DisplayFiremodes(), HUD_GetMinimumTUsForUsage(), HUD_PopupFiremodeReservation(), HUD_Update(), HUD_UpdateActorCvar(), HUD_UpdateAllActors(), I_EquipActor(), I_GetUsedSlots(), I_PackAmmoAndWeapon(), Img_LoadImage(), PreferenceDictionary::importPref(), Brush::importState(), EntityKeyValues::importState(), IN_JoystickInitMenu(), IN_JoystickMove(), IN_StartupJoystick(), indexupvalue(), INS_GetCurrentSelectedInstallation(), INS_SetCurrentSelectedInstallation(), INS_SetInstallationTitle(), PostFixes::insert(), InstanceSet::insert(), EntityKeyValues::insert(), TargetKeys::insert(), KeyObserverMap::insert(), NameKeys::insertAll(), InstanceSet_forEach(), INV_GetEquipmentDefinitionByID(), INV_ItemDescription(), INV_LoadWeapon(), INVSH_CheckShapeCollision(), INVSH_GetInventoryDefinitionByID(), INVSH_GetItemByIDSilent(), INVSH_LoadableInWeapon(), INVSH_MergeShapes(), INVSH_ShapeSize(), ipairsaux(), Irc_Client_CmdRplWhoisaccount(), Irc_Client_CmdRplWhoisidle(), Irc_Client_CmdRplWhoisserver(), Irc_Client_CmdRplWhoisuser(), Irc_Client_CmdRplWhoreply(), Irc_Client_CmdRplWhowasuser(), Irc_Client_Names_f(), Irc_Logic_AddChannelName(), Irc_Logic_RemoveChannelName(), Irc_Proto_ParseServerMsg(), Face::is_bounded(), Brush::isBounded(), SignalBase< SignalHandler1< FirstArgument > >::isConnected(), CurveEdit::isSelected(), BrushInstance::isSelectedComponents(), Key_Bind_f(), Key_Bindlist_f(), Key_Console(), Key_Event(), Key_GetBinding(), Key_Init(), Key_Unbindall_f(), Key_WriteBindings(), KnotVector_openUniform(), LE_AddToScene(), LE_Cleanup(), LE_GenerateInlineModelList(), LeafNode(), LIST_GetByIdx(), ListAttribute::ListAttribute(), ll_require(), LM_AddToSceneOrder(), LM_Find(), LM_GetByID(), LM_Register(), LM_Think(), LoadBSPFile(), LoadConstants(), LoadDebug(), LoadJPG(), LoadMapFile(), LoadPNG(), lua_equal(), lua_lessthan(), lua_newstate(), lua_xmove(), luaB_print(), luaB_select(), luaB_unpack(), luaC_freeall(), luaD_poscall(), luaF_getlocalname(), luaH_getn(), luaH_next(), luaI_openlib(), luaL_checkoption(), luaopen_package(), luaS_resize(), luaT_init(), luaV_concat(), luaV_execute(), luaX_init(), M_AddToSampleBuffer(), M_ParseMusic(), main(), UniqueNames::make_unique(), PostFixes::make_unique(), MakeBrushWindings(), MakeBspBrushList(), MakeHeadnodePortals(), MakeTracingNodes(), MakeTreePortals_r(), MAP_3DMapDrawLine(), MAP_DrawMapMarkers(), MAP_DrawMapOneBase(), MAP_DrawMapOneInstallation(), MAP_GetNation(), MAP_InitStartup(), MAP_MapCalcLine(), MAP_MapClick(), MAP_MapDrawEquidistantPoints(), MAP_MapDrawLine(), MAP_Scroll_f(), MapBrushesBounds(), markmt(), MarkVisibleSides(), math_max(), math_min(), MatrixTranspose(), max_expand(), MD2Check(), MD2SkinEdit(), MD2SkinFix(), Mem_FindPool(), MoveBrushesToWorld(), MP_LoadTeamMultiplayerInfo(), MP_MultiplayerTeamSlotComments_f(), MP_SaveTeamMultiplayer(), MP_SaveTeamMultiplayerInfo(), MP_SaveTeamState_f(), MP_ServerListInit(), MP_UpdateActiveTeamList(), MP_UpdateMenuParameters_f(), MS_LoadXML(), mxml_set_attr(), mxml_write_node(), mxmlDelete(), mxmlElementDeleteAttr(), mxmlElementGetAttr(), mxmlEntityGetValue(), mxmlEntityRemoveCallback(), mxmlIndexNew(), NAT_GetNationByID(), NAT_SaveXML(), NAT_ScriptSanityCheck(), need_value(), NET_DatagramFindFreeSocket(), NET_Init(), NET_ReadData(), NET_ShowStreams_f(), NET_StreamGetFree(), NET_vReadFormat(), NET_vWriteFormat(), NET_Wait(), NET_WriteDir(), KeyValue::notify(), EntityKeyValues::notifyErase(), EntityKeyValues::notifyInsert(), numusearray(), numusehash(), NURBS_evaluate(), UnsortedMap< Key, KeyValuePtr >::operator[](), ostream_write(), ParseBrush(), NURBSCurve::parseCurve(), patchtestreg(), path_find_mapfile(), PerpendicularVector(), PicoAddTriangleToModel(), PicoAdjustSurface(), PicoFindShader(), PicoFindSurface(), PicoFindSurfaceVertexNum(), PicoFreeModel(), PicoFreeSurface(), PicoFreeVertexCombinationHashTable(), PicoGetModelTotalIndexes(), PicoGetModelTotalVertexes(), Brush::plane_unique(), plotBasisFunction(), Brush::pop_back(), PQueuePop(), PQueuePush(), PR_DisassembleItem(), PR_DisassemblyInfo(), PR_ProductionBase(), PR_ProductionRun(), PR_QueueDelete(), PR_QueueMove(), PR_RequirementsMet(), PR_SaveXML(), PR_UpdateProductionList(), PR_UpdateRequiredItemsInBasestorage(), PrecalcNormalsAndTangents(), ExtendedASCIICharacterSet::print(), PrintCode(), PrintConstants(), PrintFunction(), PrintLocals(), PrintString(), PrintUpvalues(), PTL_DebugList_f(), Brush::push_back(), push_captures(), pushclosure(), R_AddLight(), R_AddSustainedLight(), R_AddSustainedLights(), R_AllocLightmapBlock(), R_AnimGet(), R_BlurStack(), R_BuildDefaultLightmap(), R_BuildLightmap(), R_ClearActiveLights(), R_ComputeBoundingBox(), R_CreateFramebuffer(), R_CreateMaterialData(), R_CreateMaterialData_(), R_CullBox(), R_CullBspModel(), R_CullMeshModel(), R_CullSphere(), R_DeleteFBObject(), R_Draw2DArray(), R_DrawAliasModel(), R_DrawBloom(), R_DrawBspModelSurfaces(), R_DrawBspNormals(), R_DrawCircle2D(), R_DrawCoronas(), R_DrawEntities(), R_DrawEntityEffects(), R_DrawFlareSurfaces(), R_DrawMaterialSurfaces(), R_DrawNullModel(), R_DrawParticles(), R_DrawSurfaces(), R_DrawSurfaceStage(), R_EnableDynamicLights(), R_EnableLights(), R_FillArrayData(), R_FontCleanCache(), R_FontDrawString(), R_FontHash(), R_FontListCache_f(), R_FontRegister(), R_FontShutdown(), R_FontTextSize(), R_FreeFBOTexture(), R_FreeWorldImages(), R_GetFont(), R_GetFreeFBOTexture(), R_GetLevelSurfaceLists(), R_GetTagMatrix(), R_ImageClearMaterials(), R_ImageExists(), R_ImageList_f(), R_InitConvolveProgram(), R_InitFBObjects(), R_InitGraphics(), R_InitializeShader(), R_InitImages(), R_InterpolateTransform(), R_LoadAnimImages(), R_LoadBspVertexArrays(), R_LoadImageData(), R_LoadObjModel(), R_LoadObjModel_(), R_LoadObjModelFace(), R_LoadObjModelTris(), R_LoadObjModelVertexArrays(), R_LoadProgram(), R_LoadShader(), R_LoadSurfacesArrays(), R_LoadSurfacesArrays_(), R_ModAddMapTile(), R_ModBeginLoading(), R_ModCalcNormalsAndTangents(), R_ModCalcUniqueNormalsAndTangents(), R_ModelLoadDPMVertsForFrame(), R_ModForName(), R_ModLoadAliasDPMModel(), R_ModLoadAliasMD2MeshIndexed(), R_ModLoadAliasMD2MeshUnindexed(), R_ModLoadAliasMD3Model(), R_ModLoadEdges(), R_ModLoadLeafs(), R_ModLoadLevelOfDetailData(), R_ModLoadMDX(), R_ModLoadNodes(), R_ModLoadNormals(), R_ModLoadPlanes(), R_ModLoadSubmodels(), R_ModLoadSurfaces(), R_ModLoadSurfedges(), R_ModLoadTags(), R_ModLoadTexinfo(), R_ModLoadVertexes(), R_ModModellist_f(), R_ModReloadSurfacesArrays(), R_ModShiftTile(), R_ParseStage(), R_PreprocessShader(), R_PrintInfo(), R_ProgramVariable(), R_RadiusFromBounds(), R_RecursiveWorldNode(), R_RegisterModelShort(), R_ScaleTexture(), R_SetDefaultState(), R_SetSDLIcon(), R_SetSurfaceExtents(), R_SetupFrustum(), R_SetupSubmodels(), R_ShutdownFBObjects(), R_ShutdownImages(), R_ShutdownModels(), R_ShutdownPrograms(), R_SoftenTexture(), R_SortSurfacesArrays(), R_SortSurfacesArrays_(), R_SphereGenerate(), R_SwitchModelMemPoolTag(), R_TextureAlphaMode(), R_TextureMode(), R_TextureSolidMode(), R_Trace(), R_UploadData(), R_UploadTexture(), R_UseConvolveProgram(), R_WritePNG(), RADAR_DrawInMap(), RADAR_IsUFOSensored(), RADAR_NotifyUFORemovedFromOneRadar(), RADAR_RemoveUFO(), RandomList(), read_string(), ModuleObservers::realise(), ModuleRegistryList::registerModules(), PreferenceDictionary::registerPreference(), rehash(), HashedCache< Key, Cached, Hasher, KeyEqual, CreationPolicy >::release(), RemoveColinearPoints(), Brush::removeDegenerateEdges(), Brush::removeDegenerateFaces(), Brush::removeDuplicateEdges(), Brush::removeEmptyFaces(), EntityConnectionLine::render(), BrushInstance::renderSolid(), RenderableConnectionLines::renderSolid(), Brush::reserve(), resize(), ReverseWinding(), Brush::revertTransform(), RotatePointAroundVector(), RS_AssignTechLinks(), RS_GetDescription(), RS_InitGUI(), RS_InitGUIData(), RS_InitTree(), RS_MarkResearchable(), RS_RequiredLinksAssign(), RS_RequirementsMet(), RS_ResearchRun(), RunThreads(), S_AllocChannel(), S_Frame(), S_FreeSamples(), S_LoadSamples(), S_LoopSample(), S_Play_f(), S_PlaySample(), SampleNormal(), SAV_GameLoad(), SAV_GameReadGameComments_f(), SAV_GameSave(), Schedule_Timer(), SCR_TimeRefresh_f(), searchvar(), FaceInstance::SelectedEdges_foreach(), FaceInstance::SelectedVertices_foreach(), FaceInstance::selectPlane(), BrushInstance::selectPlanes(), DragPlanes::selectPlanes(), BrushInstance::selectReversedPlanes(), SelectSplitSide(), SEQ_Execute2Dobj(), SEQ_ExecuteModel(), SEQ_Find2D(), SEQ_FindEnt(), SEQ_InitSequence(), SEQ_Render2D(), SEQ_Render3D(), setarrayvector(), TranslateManipulator::RenderableArrowHead::setColour(), RotateManipulator::RenderableSemiCircle::setColour(), RotateManipulator::RenderableCircle::setColour(), SetModelNumbers(), setnodevector(), CurveEdit::setSelected(), BrushInstance::setSelectedComponents(), BrushInstance::snapComponents(), Brush::snapto(), SnapVector(), SnapWeldVector(), SP_worldspawn(), SplitBrush(), SplitBrushList(), str_byte(), str_char(), str_lower(), str_upper(), StringToFilter(), SubdivideFace(), SubdividePatch(), SubdividePatches(), SubtractBrush(), SV_AddMissingTiles(), SV_AssembleMap(), SV_BroadcastPrintf(), SV_ClipMoveToEntities(), SV_CompleteMapCommand(), SV_CompleteServerCommand(), SV_FilterPacket(), SV_FindIndex(), SV_GetMapTile(), SV_GetMapTileSet(), SV_ListMaps_f(), SV_LoadModelMinsMaxs(), SV_Map(), SV_MapcycleClear(), SV_MapcycleList_f(), SV_New_f(), SV_NextMapcycle(), SV_ParallelSearch(), SV_ParseAssembly(), SV_ParseMapTile(), SV_PrepareTilesToPlace(), SV_PrintConfigStrings_f(), SV_RemoveTile(), SV_Shutdown(), SV_Status_f(), SV_TouchEdicts(), SV_TraceBounds(), SV_UserinfoChanged(), SVC_RemoteCommand(), SVCmd_AddIP_f(), SVCmd_ListIP_f(), SVCmd_RemoveIP_f(), SVCmd_WriteIP_f(), SwapBSPFile(), symbexec(), Sys_Backtrace(), Sys_TTYConsoleHide(), Sys_TTYConsoleHistoryAdd(), Sys_TTYConsoleShow(), TargetingEntities_forEach(), TargetingEntity_forEach(), tconcat(), CatmullRomSpline::tesselate(), NURBSCurve::tesselate(), Test_Parameters(), TestBrushToPlanenum(), testMassAssemblyParallel(), testMassAssemblySequential(), testMassAssemblyTimeout(), BrushInstance::testSelect(), CurveEdit::testSelect(), BrushInstance::testSelectComponents(), testStringCopiers(), TexinfoForBrushTexture(), TextureAxisFromPlane(), tinsert(), TR_BoxOnPlaneSide(), TR_BoxTrace(), TR_BuildTracingNode_r(), TR_CargoList(), TR_CargoListSelect_f(), TR_CheckAircraft(), TR_CheckAlien(), TR_CheckEmployee(), TR_CheckItem(), TR_ClipBoxToBrush(), TR_CountStunnedAliensInCargo(), TR_EmptyTransferCargo(), TR_GetTransferType(), TR_MakeTracingNode(), TR_TestBoxInBrush(), TR_TestLineSingleTile(), TR_TileBoxTrace(), TR_TileTestLine(), TR_TileTestLineDM(), TR_TransferAlienAfterMissionStart(), TR_TransferAliensFromMission_f(), TR_TransferList_Scroll_f(), TR_TransferListClear_f(), TR_TransferListSelect_f(), TR_TransferSelect(), TR_TransferStart(), Brush::transform(), InstanceSet::transformChanged(), BrushInstance::transformComponents(), GenericFileSystem< ZipRecord >::traverse(), traverseclosure(), traverseproto(), traversetable(), TryMergeWinding(), TUT_GetTutorials_f(), TUT_List_f(), U2M_Parameter(), UFO_GetByType(), UFO_IsTargetOfBase(), UFO_IsTargetOfInstallation(), UI_AllocTimer(), UI_AutoGenerateIcon(), UI_BuildRadarImageList(), UI_CheckActionTokenTypeSanity(), UI_CloseAllWindow(), UI_CloseWindowByRef(), UI_ColumnLayout(), UI_CompleteWithWindow(), UI_ContainerNodeLoaded(), UI_ContainerNodeUpdateEquipment(), UI_DebugTree(), UI_DeleteWindowFromStack(), UI_EditorNodeExtractNode(), UI_ExecuteAction(), UI_FindOptionPosition(), UI_FocusNextActionNode(), UI_FreeRadarImages(), UI_GetFontByID(), UI_GetItemTooltip(), UI_GetNodeInTreeAtPosition(), UI_GetPath(), UI_GetStringFromNodeProperty(), UI_GetUIModel(), UI_GetWindowPositionFromStackByName(), UI_InitFonts(), UI_InitializeNodeBehaviour(), UI_InitNodes(), UI_InitRadar(), UI_InsertComponent(), UI_InsertWindow(), UI_InsertWindowIntoStack(), UI_ListUIModels_f(), UI_MapNodeCapturedMouseMove(), UI_MaterialEditorNodeDraw(), UI_MaterialEditorNodeGetImageAtPosition(), UI_MaterialEditorNodeGetImageCount(), UI_MaterialEditorUpdate(), UI_MoveWindowOnTop(), UI_OptionTreeSetSelectedValue(), UI_ParseUIModel(), UI_ParseValueExpression(), UI_ParseWindow(), UI_RadarNodeDraw(), UI_RadarNodeDrawActor(), UI_RadarNodeDrawItem(), UI_RemoveWindowAtPositionFromStack(), UI_ResetData_f(), UI_RowsNodeDraw(), UI_SelectMap_f(), UI_VScrollbarNodeGetElement(), UM_Parameter(), unbound_search(), unmakemask(), UnparseEntities(), ModuleObservers::unrealise(), unzlocal_getLong(), unzlocal_getShort(), unzlocal_SearchCentralDir(), unzOpenCurrentFile3(), unzReadCurrentFile(), UP_AircraftDescription(), UP_AircraftItemDescription(), UP_Article(), UP_DisplayTechTree(), UP_GenerateSummary(), UP_SetMailButtons_f(), UP_TechTreeClick_f(), ListAttribute::update(), ToggleItem::update(), Brush::update_faces_wireframe(), BrushInstance::update_selected(), Brush::update_wireframe(), UR_DialogFillNations(), UR_DialogGetCurrentNationIndex(), UR_DialogInitSell_f(), UR_DialogInitStore_f(), UR_DialogStartSell_f(), UR_DialogStartStore_f(), UR_SortNations(), US_LoadXML(), UTF8_strncpyz(), VectorClampMA(), VectorMix(), Brush::verifyConnectivityGraph(), Brush::vertex_clear(), Brush::vertex_push_back(), VertexSelection_erase(), VertexSelection_insert(), VisibleContents(), CExportFormatWavefront::visit(), Winding_Draw(), WindingArea(), WindingBounds(), WindingCenter(), Brush::windingForClipPlane(), WindingFromFace(), WindingIsHuge(), WindingIsTiny(), WriteBSPBrushMap(), WriteMapFile(), WriteTGA24(), WriteToFile(), EntityKeyValues::~EntityKeyValues(), HashTable< Key, Element, Hasher, KeyEqual >::~HashTable(), and ModulesMap< Type >::~ModulesMap().

GLuint id
GLuint GLuint * len
GLuint maxlen

Definition at line 58 of file r_gl.h.

const GLchar * name

Definition at line 67 of file r_gl.h.

Referenced by _ase_load(), AII_LoadOneSlotXML(), AIM_AircraftItemtypeByName_f(), ASE_GetSurfaceAnimation(), ASE_KeyGEOMOBJECT(), auxupvalue(), BaseSummary_Init(), BS_InitMarket(), BuildLights(), Check_ExtraBrushesForWorldspawn(), Check_IsOptimisable(), Check_Stats(), CheckEntities(), CIN_PlayCinematic(), CIN_RunCinematic(), CL_CheckCvars_f(), CL_DownloadUMPMap(), CL_ReadSinglePlayerData(), CL_SequenceStart_f(), CL_ViewLoadMedia(), CM_EntCompleteBoxTrace(), CM_EntTestLine(), CM_EntTestLineDM(), CM_LoadMap(), Com_GiveName(), Com_ParseScripts(), Com_RegisterConstList(), Com_UnregisterConstList(), Com_vPrintf(), CP_LoadMissionsXML(), CP_LoadXML(), Cvar_Define_f(), db_getlocal(), Directory_forEach(), EntityForModel(), findlocal(), FS_LoadPackFile(), G_SpawnAIPlayer(), GAME_SK_Start_f(), GenerateFootstepList(), GenerateMaterialFile(), HOS_UpdateMenu(), Irc_Client_Invite_f(), Irc_UserClick_f(), Irc_UserRightClick_f(), ll_require(), loader_C(), loader_Croot(), loader_Lua(), loader_preload(), lua_getlocal(), lua_getupvalue(), lua_setlocal(), lua_setupvalue(), luaG_typeerror(), luaL_checkoption(), M_Start(), MD2Check(), MD2SkinEdit(), MD2SkinFix(), ModulesRef< Type >::ModulesRef(), MP_SaveTeamMultiplayer_f(), MP_UpdateMenuParameters_f(), mxml_parse_element(), mxml_write_name(), mxml_write_string(), PR_ProductionFrame(), PR_ProductionIncrease_f(), R_GetTagMatrix(), R_LoadAnimImages(), R_ModBeginLoading(), R_ModLoadTexinfo(), S_LoadSample(), SAV_GameLoad(), SAV_GameSave(), SV_LoadGame(), SVCmd_WriteIP_f(), Test_Parameters(), TUT_List_f(), UI_AbstractNodeCallCreateChild(), UI_BuildRadarImageList(), UI_ContainerNodeLoaded(), UI_GetPath(), and UI_ReadNodePath().

GLint GLenum GLboolean normalized

Definition at line 50 of file r_gl.h.

GLint GLenum GLboolean GLsizei const GLvoid* pointer

Definition at line 50 of file r_gl.h.

GLuint shader

Definition at line 61 of file r_gl.h.

Referenced by _ase_load(), _md3_load(), TextureNameList::forEach(), and PicoNewShader().

GLint size

Definition at line 45 of file r_gl.h.

GLuint GLchar** sources

Definition at line 55 of file r_gl.h.

GLint GLenum GLboolean GLsizei stride

Definition at line 50 of file r_gl.h.

GLint GLenum type
GLsizei const GLvoid GLenum usage

Definition at line 45 of file r_gl.h.


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