filters.h File Reference

#include "ifilter.h"
#include "generic/callback.h"
#include "scenelib.h"
Include dependency graph for filters.h:

Go to the source code of this file.

Data Structures

class  EntityFilter
class  ClassnameFilter

Defines

#define INCLUDED_FILTERS_H

Functions

bool entity_filtered (Entity &entity)
void add_entity_filter (EntityFilter &filter, int mask, bool invert=false)

Define Documentation

#define INCLUDED_FILTERS_H

Definition at line 23 of file filters.h.


Function Documentation

void add_entity_filter ( EntityFilter filter,
int  mask,
bool  invert = false 
)
bool entity_filtered ( Entity entity  ) 

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