00001 00005 /* 00006 Copyright (C) 1997-2001 Id Software, Inc. 00007 00008 This program is free software; you can redistribute it and/or 00009 modify it under the terms of the GNU General Public License 00010 as published by the Free Software Foundation; either version 2 00011 of the License, or (at your option) any later version. 00012 00013 This program is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00016 00017 See the GNU General Public License for more details. 00018 00019 You should have received a copy of the GNU General Public License 00020 along with this program; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00022 00023 */ 00024 00025 #include "common/shared.h" 00026 #include "common/bspfile.h" 00027 #include "common/polylib.h" 00028 00029 #define MAX_PATCHES 65000 /* larger will cause 32 bit overflows */ 00030 00031 typedef struct patch_s { 00032 dBspSurface_t *face; 00033 winding_t *winding; 00034 00035 vec3_t origin; 00036 vec3_t normal; 00037 00038 float area; 00039 vec3_t light; 00041 struct patch_s *next; 00042 } patch_t; 00043 00044 extern patch_t *face_patches[MAX_MAP_FACES]; 00046 extern vec3_t face_offset[MAX_MAP_FACES]; 00047 00048 void BuildFacelights(unsigned int facenum); 00049 void FinalLightFace(unsigned int facenum); 00050 void ExportLightmaps(const char *bspFileName); 00051 void BuildLights(void); 00052 00053 void BuildPatches(void); 00054 void SubdividePatches(void); 00055 void CalcTextureReflectivity(void); 00056 void LightWorld(void); 00057 void BuildVertexNormals(void); 00058 void FreePatches(void);