#include "lighting.h"
#include "map.h"
#include "bsp.h"
Go to the source code of this file.
Functions | |
void | LightWorld (void) |
Definition in file lighting.c.
void LightWorld | ( | void | ) |
Definition at line 30 of file lighting.c.
References BuildFacelights(), BuildLights(), BuildPatches(), BuildVertexNormals(), CloseTracingNodes(), config, curTile, FinalLightFace(), FreePatches(), LEVEL_LASTLIGHTBLOCKING, dMapTile_t::lightdata, dMapTile_t::lightdatasize, MakeTracingNodes(), dMapTile_t::numfaces, dMapTile_t::numnodes, RunThreadsOn(), SubdividePatches(), Sys_Error(), and VERB_NORMAL.
Referenced by main().