#include "imagelib.h"
#include "scenelib.h"
#include "archivelib.h"
#include "moduleobservers.h"
#include "AutoPtr.h"
#include "stringio.h"
#include "ifilesystem.h"
#include "itextures.h"
#include "imodel.h"
#include "stream/stringstream.h"
#include "iradiant.h"
#include <map>
#include <list>
Go to the source code of this file.
Data Structures | |
class | ParticleDefinition |
Typedefs | |
typedef std::map< std::string, ParticleDefinition > | ParticleDefinitionMap |
Enumerations | |
enum | blend_t { BLEND_REPLACE, BLEND_ONE, BLEND_BLEND, BLEND_ADD, BLEND_FILTER, BLEND_INVFILTER, BLEND_LAST, BLEND_REPLACE, BLEND_ONE_PARTICLE, BLEND_BLEND, BLEND_ADD, BLEND_FILTER, BLEND_INVFILTER, BLEND_LAST } |
Functions | |
void | Particles_Construct (void) |
void | Particles_Destroy (void) |
Variables | |
ParticleDefinitionMap | g_particleDefinitions |
Definition in file particles.h.
Definition at line 109 of file particles.h.
enum blend_t |
possible blend modes - see also blend_names
BLEND_REPLACE | |
BLEND_ONE | |
BLEND_BLEND | |
BLEND_ADD | |
BLEND_FILTER | |
BLEND_INVFILTER | |
BLEND_LAST | |
BLEND_REPLACE | |
BLEND_ONE_PARTICLE | |
BLEND_BLEND | |
BLEND_ADD | |
BLEND_FILTER | |
BLEND_INVFILTER | |
BLEND_LAST |
Definition at line 23 of file particles.h.
void Particles_Construct | ( | void | ) |
void Particles_Destroy | ( | void | ) |