r_geoscape.h
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00025 #ifndef R_GEOSCAPE_H
00026 #define R_GEOSCAPE_H
00027
00028 void R_Draw3DGlobe(int x, int y, int w, int h, int day, int second, const vec3_t rotate, float zoom, const char *map, qboolean disableSolarRender, float ambient, qboolean overlayNation, qboolean overlayXVI, qboolean overlayRadar, image_t *r_xviTexture, image_t *r_radarTexture);
00029 void R_Draw2DMapMarkers(const vec2_t screenPos, float direction, const char *model, int skin);
00030 void R_Draw3DMapMarkers(int x, int y, int w, int h, const vec3_t rotate, const vec2_t pos, float direction, float earthRadius, const char *model, int skin);
00031 void R_DrawFlatGeoscape(int x, int y, int w, int h, float p, float cx, float cy, float iz, const char *map, qboolean overlayNation, qboolean overlayXVI, qboolean overlayRadar, image_t *r_dayandnightTexture, image_t *r_xviTexture, image_t *r_radarTexture);
00032 void R_DrawBloom(void);
00033
00034 #endif