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Functions | |
void | R_Draw3DGlobe (int x, int y, int w, int h, int day, int second, const vec3_t rotate, float zoom, const char *map, qboolean disableSolarRender, float ambient, qboolean overlayNation, qboolean overlayXVI, qboolean overlayRadar, image_t *r_xviTexture, image_t *r_radarTexture) |
responsible for drawing the 3d globe on geoscape | |
void | R_Draw2DMapMarkers (const vec2_t screenPos, float direction, const char *model, int skin) |
Draw 3D Marker on the 2D geoscape. | |
void | R_Draw3DMapMarkers (int x, int y, int w, int h, const vec3_t rotate, const vec2_t pos, float direction, float earthRadius, const char *model, int skin) |
Draw 3D Marker on the 3D geoscape. | |
void | R_DrawFlatGeoscape (int x, int y, int w, int h, float p, float cx, float cy, float iz, const char *map, qboolean overlayNation, qboolean overlayXVI, qboolean overlayRadar, image_t *r_dayandnightTexture, image_t *r_xviTexture, image_t *r_radarTexture) |
Draw the day and night images of a flat geoscape multitexture feature is used to blend the images. | |
void | R_DrawBloom (void) |
handle post-processing bloom |
Definition in file r_geoscape.h.
void R_Draw2DMapMarkers | ( | const vec2_t | screenPos, | |
float | direction, | |||
const char * | model, | |||
int | skin | |||
) |
Draw 3D Marker on the 2D geoscape.
[in] | screenPos | Position on screenlongitude and latitude of the model to draw. |
[in] | direction | angle giving the direction the model is heading toward. |
Definition at line 169 of file r_geoscape.c.
References modelInfo_t::angles, modelInfo_t::center, Com_Printf(), f, MARKER_SIZE, modelInfo_t::model, modelInfo_t::name, modelInfo_t::origin, R_DrawModelDirect(), R_ModelAutoScale(), R_RegisterModelShort(), viddef_t::rx, viddef_t::ry, scale, modelInfo_t::skin, vec3_origin, VectorCopy, and viddef.
Referenced by MAP_Draw3DMarkerIfVisible().
void R_Draw3DGlobe | ( | int | x, | |
int | y, | |||
int | w, | |||
int | h, | |||
int | day, | |||
int | second, | |||
const vec3_t | rotate, | |||
float | zoom, | |||
const char * | map, | |||
qboolean | disableSolarRender, | |||
float | ambient, | |||
qboolean | overlayNation, | |||
qboolean | overlayXVI, | |||
qboolean | overlayRadar, | |||
image_t * | r_xviTexture, | |||
image_t * | r_radarTexture | |||
) |
responsible for drawing the 3d globe on geoscape
[in] | x | menu node x position |
[in] | y | menu node y position |
[in] | w | menu node widht |
[in] | h | menu node height |
[in] | rotate | the rotate angle of the globe |
[in] | zoom | the current globe zoon |
[in] | map | the prefix of the map to use (image must be at base/pics/menu/<map>_[day|night]) |
Definition at line 427 of file r_geoscape.c.
References rstate_t::atmosphere_program, sphere_s::blendScale, sphere_s::blendTexture, Com_Error(), DAYS_PER_YEAR, ERR_FATAL, f, rstate_t::geoscape_program, sphere_s::glowScale, sphere_s::glslProgram, int(), cvar_s::integer, it_pic, it_wrappic, rconfig_t::lodDir, m, sphere_s::nightLightPos, sphere_s::normalMap, sphere_s::overlay, sphere_s::overlayAlphaMask, r_config, R_DrawBuffers(), R_DrawStarfield(), R_DrawTexture(), R_FindImage(), R_FreeImage(), r_globeEarth, r_globeEarthAtmosphere, r_globeMoon, r_noTexture, r_postprocess, r_programs, R_SphereRender(), r_state, RotateCelestialBody(), viddef_t::rx, viddef_t::ry, sphere_s::season, SEASONS_PER_YEAR, SECONDS_PER_DAY, SIN_ALPHA, SKYBOX_HALFSIZE, STANDARD_3D_ZOOM, sun, image_s::texnum, sphere_s::texture, va(), Vector4Set, VectorCopy, VectorSet, and viddef.
Referenced by MAP_DrawMap().
void R_Draw3DMapMarkers | ( | int | x, | |
int | y, | |||
int | w, | |||
int | h, | |||
const vec3_t | rotate, | |||
const vec2_t | pos, | |||
float | direction, | |||
float | earthRadius, | |||
const char * | model, | |||
int | skin | |||
) |
Draw 3D Marker on the 3D geoscape.
[in] | x | menu node x position |
[in] | y | menu node y position |
[in] | w | menu node widht |
[in] | h | menu node height |
[in] | rotate | vector giving the angles of earth rotation due to player view. |
[in] | pos | longitude and latitude of the model to draw. |
[in] | direction | angle giving the direction the model is heading toward. |
[in] | earthRadius | Radius of earth on screen (this include zoom). |
Definition at line 227 of file r_geoscape.c.
References modelInfo_t::angles, modelInfo_t::center, Com_Printf(), f, MARKER_SIZE, modelInfo_t::model, modelInfo_t::name, modelInfo_t::origin, R_DrawModelDirect(), R_ModelAutoScale(), R_RegisterModelShort(), viddef_t::rx, viddef_t::ry, scale, modelInfo_t::skin, vec3_origin, VectorCopy, and viddef.
Referenced by MAP_Draw3DMarkerIfVisible().
void R_DrawBloom | ( | void | ) |
handle post-processing bloom
Definition at line 724 of file r_geoscape.c.
References rstate_t::buffers0, rstate_t::buffers1, rstate_t::buffers2, rstate_t::combine2_program, default_program, DOWNSAMPLE_PASSES, fbo_bloom0, fbo_bloom1, fbo_render, fbo_screen, rconfig_t::frameBufferObject, viddef_t::height, i, cvar_s::integer, R_BindTexture, R_BindTextureForTexUnit(), R_Blur(), R_BlurStack(), R_CheckError, r_config, R_DrawQuad(), R_EnableRenderbuffer(), r_postprocess, r_programs, R_RenderbufferEnabled(), r_state, R_UseFramebuffer(), R_UseProgram(), R_UseViewport(), SKYBOX_DEPTH, r_framebuffer_t::textures, texunit_0, texunit_1, viddef, and viddef_t::width.
Referenced by MAP_DrawMap(), and R_RenderFrame().
void R_DrawFlatGeoscape | ( | int | x, | |
int | y, | |||
int | w, | |||
int | h, | |||
float | p, | |||
float | cx, | |||
float | cy, | |||
float | iz, | |||
const char * | map, | |||
qboolean | overlayNation, | |||
qboolean | overlayXVI, | |||
qboolean | overlayRadar, | |||
image_t * | r_dayandnightTexture, | |||
image_t * | r_xviTexture, | |||
image_t * | r_radarTexture | |||
) |
Draw the day and night images of a flat geoscape multitexture feature is used to blend the images.
[in] | map | The geoscape map to draw (can be changed in the campaign definition) |
[in] | iz | The zoomlevel of the geoscape - see ccs.zoom |
[in] | cx | The x texture coordinate |
[in] | cy | The y texture coordinate |
[in] | p | The horizontal shift of the night map |
[in] | x | The x position of the geoscape node |
[in] | y | The y position of the geoscape node |
[in] | w | The width of the geoscape node |
[in] | h | The height of the geoscape node |
Definition at line 51 of file r_geoscape.c.
References Com_Error(), ERR_FATAL, it_wrappic, qfalse, qtrue, R_BindArray(), R_BindDefaultArray(), R_BindLightmapTexture(), R_BindTexture, R_EnableTexture(), R_FindImage(), r_noTexture, R_SelectTexture(), viddef_t::rx, viddef_t::ry, image_s::texnum, texunit_diffuse, texunit_lightmap, va(), and viddef.
Referenced by MAP_DrawMap().