save.h File Reference

XML tag constants for savegame. More...

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Defines

#define SAVE_ROOTNODE   "savegame"
#define SAVE_SAVEVERSION   "saveVersion"
#define SAVE_UFOVERSION   "gameVersion"
#define SAVE_COMMENT   "comment"
#define SAVE_REALDATE   "realDate"
#define SAVE_GAMEDATE   "gameDate"

Detailed Description

XML tag constants for savegame.

Definition in file save.h.


Define Documentation

#define SAVE_COMMENT   "comment"

Definition at line 33 of file save.h.

Referenced by SAV_GameSave().

#define SAVE_GAMEDATE   "gameDate"

Definition at line 35 of file save.h.

Referenced by SAV_GameSave().

#define SAVE_REALDATE   "realDate"

Definition at line 34 of file save.h.

Referenced by SAV_GameSave().

#define SAVE_ROOTNODE   "savegame"

Definition at line 28 of file save.h.

Referenced by SAV_GameLoad(), and SAV_GameSave().

#define SAVE_SAVEVERSION   "saveVersion"
Note:
this data is loaded from/saved to binary header, we save it into the XML for readability only

Definition at line 31 of file save.h.

Referenced by SAV_GameSave().

#define SAVE_UFOVERSION   "gameVersion"

Definition at line 32 of file save.h.

Referenced by SAV_GameSave().


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